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| author | Ray <[email protected]> | 2017-12-13 20:10:52 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2017-12-13 20:10:52 +0100 |
| commit | 2ab8d855c71a7538f0fbdc223eec05a560121eac (patch) | |
| tree | f12afdde1cfd40638bf49a92ac7ccb5711c7111b /examples | |
| parent | 330b7cfa0c9b1b3e80ec59e5973f1be82faa14aa (diff) | |
| download | raylib.com-2ab8d855c71a7538f0fbdc223eec05a560121eac.tar.gz raylib.com-2ab8d855c71a7538f0fbdc223eec05a560121eac.zip | |
Reviewed example for coherence with comments
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/src/shaders/shaders_model_shader.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/src/shaders/shaders_model_shader.c b/examples/src/shaders/shaders_model_shader.c index f1a349c..b0ad1fd 100644 --- a/examples/src/shaders/shaders_model_shader.c +++ b/examples/src/shaders/shaders_model_shader.c @@ -12,7 +12,7 @@ * This example has been created using raylib 1.3 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2014 Ramon Santamaria (@raysan5) +* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5) * ********************************************************************************************/ @@ -42,7 +42,7 @@ int main() Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position - SetCameraMode(camera, CAMERA_FREE); // Set an orbital camera mode + SetCameraMode(camera, CAMERA_ORBITAL); // Set an orbital camera mode SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- |
