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authorRay San <[email protected]>2017-12-20 13:11:16 +0100
committerRay San <[email protected]>2017-12-20 13:11:16 +0100
commitc8cb30ece9a8ff487d340d25141bda8d250e123d (patch)
tree4156f168d04a6523d914177c4d6b66e9297d2583 /examples
parente672c0f925994ecdca3c1d6fe95b062f4c101558 (diff)
parent50adafd01e558c496eb3e55878e299cc851aac4c (diff)
downloadraylib.com-c8cb30ece9a8ff487d340d25141bda8d250e123d.tar.gz
raylib.com-c8cb30ece9a8ff487d340d25141bda8d250e123d.zip
Merge branch 'master' of https://github.com/raysan5/raylib.com
Diffstat (limited to 'examples')
-rw-r--r--examples/src/shaders/shaders_model_shader.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/src/shaders/shaders_model_shader.c b/examples/src/shaders/shaders_model_shader.c
index f1a349c..b0ad1fd 100644
--- a/examples/src/shaders/shaders_model_shader.c
+++ b/examples/src/shaders/shaders_model_shader.c
@@ -12,7 +12,7 @@
* This example has been created using raylib 1.3 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
@@ -42,7 +42,7 @@ int main()
Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position
- SetCameraMode(camera, CAMERA_FREE); // Set an orbital camera mode
+ SetCameraMode(camera, CAMERA_ORBITAL); // Set an orbital camera mode
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------