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-rw-r--r--examples/web/models/models_first_person_maze.c4
-rw-r--r--examples/web/models/models_mesh_picking.c10
-rw-r--r--examples/web/models/models_yaw_pitch_roll.c2
3 files changed, 8 insertions, 8 deletions
diff --git a/examples/web/models/models_first_person_maze.c b/examples/web/models/models_first_person_maze.c
index 3f7f5b2..9aae811 100644
--- a/examples/web/models/models_first_person_maze.c
+++ b/examples/web/models/models_first_person_maze.c
@@ -63,7 +63,7 @@ int main(void)
model.materials[0].maps[MAP_DIFFUSE].texture = texture; // Set map diffuse texture
// Get map image data to be used for collision detection
- mapPixels = GetImageData(imMap);
+ mapPixels = LoadImageColors(imMap);
UnloadImage(imMap); // Unload image from RAM
playerPosition = camera.position; // Set player position
@@ -85,7 +85,7 @@ int main(void)
// De-Initialization
//--------------------------------------------------------------------------------------
- free(mapPixels); // Unload color array
+ UnoadImageColors(mapPixels); // Unload color array
UnloadTexture(cubicmap); // Unload cubicmap texture
UnloadTexture(texture); // Unload map texture
diff --git a/examples/web/models/models_mesh_picking.c b/examples/web/models/models_mesh_picking.c
index 7d1c19f..edcbae7 100644
--- a/examples/web/models/models_mesh_picking.c
+++ b/examples/web/models/models_mesh_picking.c
@@ -210,25 +210,25 @@ void UpdateDrawFrame(void)
EndMode3D();
// Draw some debug GUI text
- DrawText(FormatText("Hit Object: %s", hitObjectName), 10, 50, 10, BLACK);
+ DrawText(TextFormat("Hit Object: %s", hitObjectName), 10, 50, 10, BLACK);
if (nearestHit.hit)
{
int ypos = 70;
- DrawText(FormatText("Distance: %3.2f", nearestHit.distance), 10, ypos, 10, BLACK);
+ DrawText(TextFormat("Distance: %3.2f", nearestHit.distance), 10, ypos, 10, BLACK);
- DrawText(FormatText("Hit Pos: %3.2f %3.2f %3.2f",
+ DrawText(TextFormat("Hit Pos: %3.2f %3.2f %3.2f",
nearestHit.position.x,
nearestHit.position.y,
nearestHit.position.z), 10, ypos + 15, 10, BLACK);
- DrawText(FormatText("Hit Norm: %3.2f %3.2f %3.2f",
+ DrawText(TextFormat("Hit Norm: %3.2f %3.2f %3.2f",
nearestHit.normal.x,
nearestHit.normal.y,
nearestHit.normal.z), 10, ypos + 30, 10, BLACK);
- if (hitTriangle) DrawText(FormatText("Barycenter: %3.2f %3.2f %3.2f", bary.x, bary.y, bary.z), 10, ypos + 45, 10, BLACK);
+ if (hitTriangle) DrawText(TextFormat("Barycenter: %3.2f %3.2f %3.2f", bary.x, bary.y, bary.z), 10, ypos + 45, 10, BLACK);
}
DrawText("Use Mouse to Move Camera", 10, 430, 10, GRAY);
diff --git a/examples/web/models/models_yaw_pitch_roll.c b/examples/web/models/models_yaw_pitch_roll.c
index cd54171..bdc983f 100644
--- a/examples/web/models/models_yaw_pitch_roll.c
+++ b/examples/web/models/models_yaw_pitch_roll.c
@@ -226,6 +226,6 @@ void DrawAngleGauge(Texture2D angleGauge, int x, int y, float angle, char title[
DrawTexturePro(angleGauge, srcRec, dstRec, origin, angle, color);
- DrawText(FormatText("%5.1f", angle), x - MeasureText(FormatText("%5.1f", angle), textSize) / 2, y + 10, textSize, DARKGRAY);
+ DrawText(TextFormat("%5.1f", angle), x - MeasureText(TextFormat("%5.1f", angle), textSize) / 2, y + 10, textSize, DARKGRAY);
DrawText(title, x - MeasureText(title, textSize) / 2, y + 60, textSize, DARKGRAY);
} \ No newline at end of file