diff options
| author | Ray <[email protected]> | 2020-10-05 20:04:33 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2020-10-05 20:04:33 +0200 |
| commit | a4ea9f872ffef9ffe66fade37e984c3cc97910cb (patch) | |
| tree | b20ce1514e05c6685dd9d7e6859e3bdbcd5832e9 /examples/core/core_input_multitouch.c | |
| parent | a8685ee4fd6eaba79fa53f4adf261d672947a000 (diff) | |
| download | raylib-a4ea9f872ffef9ffe66fade37e984c3cc97910cb.tar.gz raylib-a4ea9f872ffef9ffe66fade37e984c3cc97910cb.zip | |
Review "aggregate initializations" #1403
Diffstat (limited to 'examples/core/core_input_multitouch.c')
| -rw-r--r-- | examples/core/core_input_multitouch.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/core/core_input_multitouch.c b/examples/core/core_input_multitouch.c index a19a3fea..584e029a 100644 --- a/examples/core/core_input_multitouch.c +++ b/examples/core/core_input_multitouch.c @@ -28,7 +28,7 @@ int main(void) Color ballColor = BEIGE; int touchCounter = 0; - Vector2 touchPosition = { 0.0f }; + Vector2 touchPosition = { 0 }; SetTargetFPS(60); // Set our game to run at 60 frames-per-second //--------------------------------------------------------------------------------------- |
