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| author | Ray <[email protected]> | 2019-05-27 00:18:15 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-05-27 00:18:15 +0200 |
| commit | 87774a0a21f8d2998b4dc13e989005270476ae92 (patch) | |
| tree | 4228376c752b1760be44cc8582725ecac522939b /examples/core/core_world_screen.c | |
| parent | 241c4c8d14225bdf30c168802d4b16b59d5043e0 (diff) | |
| download | raylib-87774a0a21f8d2998b4dc13e989005270476ae92.tar.gz raylib-87774a0a21f8d2998b4dc13e989005270476ae92.zip | |
Review variables initialization
Diffstat (limited to 'examples/core/core_world_screen.c')
| -rw-r--r-- | examples/core/core_world_screen.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/examples/core/core_world_screen.c b/examples/core/core_world_screen.c index 434952bc..31d3653d 100644 --- a/examples/core/core_world_screen.c +++ b/examples/core/core_world_screen.c @@ -29,8 +29,7 @@ int main(void) camera.type = CAMERA_PERSPECTIVE; Vector3 cubePosition = { 0.0f, 0.0f, 0.0f }; - - Vector2 cubeScreenPosition; + Vector2 cubeScreenPosition = { 0.0f, 0.0f }; SetCameraMode(camera, CAMERA_FREE); // Set a free camera mode |
