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authorRay <[email protected]>2019-05-31 16:42:16 +0200
committerRay <[email protected]>2019-05-31 16:42:16 +0200
commit434e460c18e7e47e154aff42196a3456aacd9e1c (patch)
tree0e75d75e90bbfaacf37635eb6db3022333d210e9 /examples/core
parent65474c621c1f351b21c75095026288cfff143e9b (diff)
downloadraylib-434e460c18e7e47e154aff42196a3456aacd9e1c.tar.gz
raylib-434e460c18e7e47e154aff42196a3456aacd9e1c.zip
Example instructions tweak for clarity
Diffstat (limited to 'examples/core')
-rw-r--r--examples/core/core_window_letterbox.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/core/core_window_letterbox.c b/examples/core/core_window_letterbox.c
index f90214cf..7ee1a832 100644
--- a/examples/core/core_window_letterbox.c
+++ b/examples/core/core_window_letterbox.c
@@ -66,7 +66,7 @@ int main(void)
for (int i = 0; i < 10; i++) DrawRectangle(0, (gameScreenHeight/10)*i, gameScreenWidth, gameScreenHeight/10, colors[i]);
- DrawText("You can resize the window,\nand see the screen scaling!", 10, 25, 20, WHITE);
+ DrawText("If executed inside a window,\nyou can resize the window,\nand see the screen scaling!", 10, 25, 20, WHITE);
EndTextureMode();