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authorRay <[email protected]>2021-04-07 12:30:45 +0200
committerRay <[email protected]>2021-04-07 12:30:45 +0200
commit45c964c1e610913c6ba92d7b0e69e577e4080fce (patch)
tree123566008d48f6b78c0b705a70cd0a1ce2726df2 /examples/core
parentbafa13f207baa2ad8f75c71f57930aa02f67740c (diff)
downloadraylib-45c964c1e610913c6ba92d7b0e69e577e4080fce.tar.gz
raylib-45c964c1e610913c6ba92d7b0e69e577e4080fce.zip
Update core_vr_simulator.c
Diffstat (limited to 'examples/core')
-rw-r--r--examples/core/core_vr_simulator.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/core/core_vr_simulator.c b/examples/core/core_vr_simulator.c
index 62ed8842..b57e1f7f 100644
--- a/examples/core/core_vr_simulator.c
+++ b/examples/core/core_vr_simulator.c
@@ -123,7 +123,7 @@ int main(void)
EndTextureMode();
BeginShaderMode(distortion);
- DrawTextureRec(target.texture, (Rectangle){ 0, 0, (float)target.texture.width,
+ DrawTextureRec(target.texture, (Rectangle){ 0, 0, (float)target.texture.width,
(float)-target.texture.height }, (Vector2){ 0.0f, 0.0f }, WHITE);
EndShaderMode();