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authorraysan5 <[email protected]>2017-02-05 03:15:43 +0100
committerraysan5 <[email protected]>2017-02-05 03:15:43 +0100
commit7bf6a712ccb4abe059bcbb739664ac1cadcf0b22 (patch)
treedddba3a635492f291dcaf8cfacefbbb84f995101 /examples/core_3d_camera_first_person.lua
parentc4bd214cf07c68476c4ce972766c24ee54a982f6 (diff)
downloadraylib-7bf6a712ccb4abe059bcbb739664ac1cadcf0b22.tar.gz
raylib-7bf6a712ccb4abe059bcbb739664ac1cadcf0b22.zip
Remove rlua from raylib main repo
Moved to own repo at https://github.com/raysan5/raylib-lua
Diffstat (limited to 'examples/core_3d_camera_first_person.lua')
-rw-r--r--examples/core_3d_camera_first_person.lua84
1 files changed, 0 insertions, 84 deletions
diff --git a/examples/core_3d_camera_first_person.lua b/examples/core_3d_camera_first_person.lua
deleted file mode 100644
index 22ccdc5c..00000000
--- a/examples/core_3d_camera_first_person.lua
+++ /dev/null
@@ -1,84 +0,0 @@
---------------------------------------------------------------------------------------------
---
--- raylib [core] example - 3d camera first person
---
--- This example has been created using raylib 1.6 (www.raylib.com)
--- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
---
--- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
---
---------------------------------------------------------------------------------------------
-
-MAX_COLUMNS = 20
-
--- Initialization
--------------------------------------------------------------------------------------------
-local screenWidth = 800
-local screenHeight = 450
-
-InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera first person")
-
--- Define the camera to look into our 3d world (position, target, up vector)
-local camera = Camera(Vector3(4.0, 2.0, 4.0), Vector3(0.0, 1.8, 0.0), Vector3(0.0, 1.0, 0.0), 60.0)
-
--- Generates some random columns
-local heights = {}
-local positions = {}
-local colors = {}
-
-for i = 1, MAX_COLUMNS do
- heights[i] = GetRandomValue(1, 12)
- positions[i] = Vector3(GetRandomValue(-15, 15), heights[i]/2, GetRandomValue(-15, 15))
- colors[i] = Color(GetRandomValue(20, 255), GetRandomValue(10, 55), 30, 255)
-end
-
-local playerPosition = Vector3(4.0, 2.0, 4.0) -- Define player position
-
-SetCameraMode(camera, CameraMode.FIRST_PERSON) -- Set a first person camera mode
-
-SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
--------------------------------------------------------------------------------------------
-
--- Main game loop
-while not WindowShouldClose() do -- Detect window close button or ESC key
- -- Update
- ---------------------------------------------------------------------------------------
- camera = UpdateCamera(camera) -- Update camera
- ---------------------------------------------------------------------------------------
-
- -- Draw
- ---------------------------------------------------------------------------------------
- BeginDrawing()
-
- ClearBackground(RAYWHITE)
-
- Begin3dMode(camera)
-
- DrawPlane(Vector3(0.0, 0.0, 0.0), Vector2(32.0, 32.0), LIGHTGRAY) -- Draw ground
- DrawCube(Vector3(-16.0, 2.5, 0.0), 1.0, 5.0, 32.0, BLUE) -- Draw a blue wall
- DrawCube(Vector3(16.0, 2.5, 0.0), 1.0, 5.0, 32.0, LIME) -- Draw a green wall
- DrawCube(Vector3(0.0, 2.5, 16.0), 32.0, 5.0, 1.0, GOLD) -- Draw a yellow wall
-
- -- Draw some cubes around
- for i = 1, MAX_COLUMNS do
- DrawCube(positions[i], 2.0, heights[i], 2.0, colors[i])
- DrawCubeWires(positions[i], 2.0, heights[i], 2.0, MAROON)
- end
-
- End3dMode()
-
- DrawRectangle( 10, 10, 220, 70, Fade(SKYBLUE, 0.5))
- DrawRectangleLines( 10, 10, 220, 70, BLUE)
-
- DrawText("First person camera default controls:", 20, 20, 10, BLACK)
- DrawText("- Move with keys: W, A, S, D", 40, 40, 10, DARKGRAY)
- DrawText("- Mouse move to look around", 40, 60, 10, DARKGRAY)
-
- EndDrawing()
- ---------------------------------------------------------------------------------------
-end
-
--- De-Initialization
--------------------------------------------------------------------------------------------
-CloseWindow() -- Close window and OpenGL context
-------------------------------------------------------------------------------------------- \ No newline at end of file