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| author | raysan5 <[email protected]> | 2021-07-30 12:54:54 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2021-07-30 12:54:54 +0200 |
| commit | aeb1a0da84adc9e6987e1436431ea9cf495c8802 (patch) | |
| tree | 063ba13a2a0153eea2def09496e461a00f2193c6 /examples/models/models_skybox.c | |
| parent | 71373ee52468871e464e07000f8a602f373e906b (diff) | |
| download | raylib-aeb1a0da84adc9e6987e1436431ea9cf495c8802.tar.gz raylib-aeb1a0da84adc9e6987e1436431ea9cf495c8802.zip | |
REVERTED: Removed the need for `rlMatrix`
Now rlgl uses the `Matrix` type, just make sure it has been previously defined somewhere... I don't like this approach but it's probably the easier one for the users... still looking for a better solution... maybe using something like
`#define MATRIX_TYPE`, so it can be checked in other modules.
Diffstat (limited to 'examples/models/models_skybox.c')
| -rw-r--r-- | examples/models/models_skybox.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/examples/models/models_skybox.c b/examples/models/models_skybox.c index 2b98435a..168d61f6 100644 --- a/examples/models/models_skybox.c +++ b/examples/models/models_skybox.c @@ -11,6 +11,7 @@ #include "raylib.h" #include "rlgl.h" +#include "raymath.h" #if defined(PLATFORM_DESKTOP) #define GLSL_VERSION 330 |
