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| author | raysan5 <[email protected]> | 2020-09-18 20:47:39 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2020-09-18 20:47:39 +0200 |
| commit | b5d50ee51afe7d30bbbcdd619534e9d4f432f4d3 (patch) | |
| tree | 6dac6db6b04934c37b86ca84de893d53e83e1dff /examples/models/resources/shaders/glsl100/skybox.vs | |
| parent | 79d63e6ca1a1fa3b9e5e8647c522157e616f023f (diff) | |
| download | raylib-b5d50ee51afe7d30bbbcdd619534e9d4f432f4d3.tar.gz raylib-b5d50ee51afe7d30bbbcdd619534e9d4f432f4d3.zip | |
EXAMPLE: models_skybox works on OpenGL ES 2.0
Diffstat (limited to 'examples/models/resources/shaders/glsl100/skybox.vs')
| -rw-r--r-- | examples/models/resources/shaders/glsl100/skybox.vs | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/examples/models/resources/shaders/glsl100/skybox.vs b/examples/models/resources/shaders/glsl100/skybox.vs index dcbe6c3d..0d00d54f 100644 --- a/examples/models/resources/shaders/glsl100/skybox.vs +++ b/examples/models/resources/shaders/glsl100/skybox.vs @@ -1,22 +1,14 @@ -/******************************************************************************************* -* -* rPBR [shader] - Background skybox vertex shader -* -* Copyright (c) 2017 Victor Fisac -* -**********************************************************************************************/ - -#version 330 +#version 100 // Input vertex attributes -in vec3 vertexPosition; +attribute vec3 vertexPosition; // Input uniform values uniform mat4 projection; uniform mat4 view; // Output vertex attributes (to fragment shader) -out vec3 fragPosition; +varying vec3 fragPosition; void main() { @@ -28,5 +20,5 @@ void main() vec4 clipPos = projection*rotView*vec4(vertexPosition, 1.0); // Calculate final vertex position - gl_Position = clipPos.xyww; + gl_Position = clipPos.xyzw; } |
