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| author | aiafrasinei <[email protected]> | 2024-03-07 13:28:11 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2024-03-07 12:28:11 +0100 |
| commit | 3b7be851515bf8ec4d9585352a5df8ba5aa85ac0 (patch) | |
| tree | f44af34c88922f0f90d39e1837c7ec08d30b3ff4 /examples/models | |
| parent | fccdfa7926260339a66a5590c0246f4c158c5970 (diff) | |
| download | raylib-3b7be851515bf8ec4d9585352a5df8ba5aa85ac0.tar.gz raylib-3b7be851515bf8ec4d9585352a5df8ba5aa85ac0.zip | |
Screen space related functions consistency (#3830)
* Screen/world-space related functions rename
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Diffstat (limited to 'examples/models')
| -rw-r--r-- | examples/models/models_loading.c | 2 | ||||
| -rw-r--r-- | examples/models/models_mesh_picking.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/examples/models/models_loading.c b/examples/models/models_loading.c index 8b4002d1..d35db347 100644 --- a/examples/models/models_loading.c +++ b/examples/models/models_loading.c @@ -109,7 +109,7 @@ int main(void) if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) { // Check collision between ray and box - if (GetRayCollisionBox(GetMouseRay(GetMousePosition(), camera), bounds).hit) selected = !selected; + if (GetRayCollisionBox(GetScreenToWorldRay(GetMousePosition(), camera), bounds).hit) selected = !selected; else selected = false; } //---------------------------------------------------------------------------------- diff --git a/examples/models/models_mesh_picking.c b/examples/models/models_mesh_picking.c index 4530d58a..15723e39 100644 --- a/examples/models/models_mesh_picking.c +++ b/examples/models/models_mesh_picking.c @@ -88,7 +88,7 @@ int main(void) Color cursorColor = WHITE; // Get ray and test against objects - ray = GetMouseRay(GetMousePosition(), camera); + ray = GetScreenToWorldRay(GetMousePosition(), camera); // Check ray collision against ground quad RayCollision groundHitInfo = GetRayCollisionQuad(ray, g0, g1, g2, g3); |
