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authorJussi Viitala <[email protected]>2023-05-04 21:21:35 +0300
committerGitHub <[email protected]>2023-05-04 20:21:35 +0200
commitabcbd9817e9163bd10008b42848dfa2d72ebb6c5 (patch)
tree2030c069461652196caf5f9fb7c64cc226e26145 /examples/shaders/resources
parenta48bb6e1ed7b33190e486ba65b7875f0dff73701 (diff)
downloadraylib-abcbd9817e9163bd10008b42848dfa2d72ebb6c5.tar.gz
raylib-abcbd9817e9163bd10008b42848dfa2d72ebb6c5.zip
Lightmap example. (#3043)
Diffstat (limited to 'examples/shaders/resources')
-rw-r--r--examples/shaders/resources/LICENSE.md2
-rw-r--r--examples/shaders/resources/cubicmap_atlas.pngbin0 -> 37160 bytes
-rw-r--r--examples/shaders/resources/shaders/glsl330/lightmap.fs20
-rw-r--r--examples/shaders/resources/shaders/glsl330/lightmap.vs27
-rw-r--r--examples/shaders/resources/spark_flame.pngbin0 -> 7537 bytes
5 files changed, 49 insertions, 0 deletions
diff --git a/examples/shaders/resources/LICENSE.md b/examples/shaders/resources/LICENSE.md
index 96458eca..7210e34b 100644
--- a/examples/shaders/resources/LICENSE.md
+++ b/examples/shaders/resources/LICENSE.md
@@ -9,3 +9,5 @@
| raysan.png | [@raysan5](https://github.com/raysan5) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - |
| space.png | ❔ | ❔ | - |
| texel_checker.png | [@raysan5](https://github.com/raysan5) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | Made with [UV Checker Map Maker](http://uvchecker.byvalle.com/) |
+| cubicmap.png | [@raysan5](https://github.com/raysan5) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - |
+| spark_flame.png | [@raysan5](https://github.com/raysan5) | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | Made with [EffectTextureMaker](https://mebiusbox.github.io/contents/EffectTextureMaker/) | \ No newline at end of file
diff --git a/examples/shaders/resources/cubicmap_atlas.png b/examples/shaders/resources/cubicmap_atlas.png
new file mode 100644
index 00000000..9fc404a7
--- /dev/null
+++ b/examples/shaders/resources/cubicmap_atlas.png
Binary files differ
diff --git a/examples/shaders/resources/shaders/glsl330/lightmap.fs b/examples/shaders/resources/shaders/glsl330/lightmap.fs
new file mode 100644
index 00000000..95558610
--- /dev/null
+++ b/examples/shaders/resources/shaders/glsl330/lightmap.fs
@@ -0,0 +1,20 @@
+#version 330
+// Input vertex attributes (from vertex shader)
+in vec2 fragTexCoord;
+in vec2 fragTexCoord2;
+in vec3 fragPosition;
+in vec4 fragColor;
+
+// Input uniform values
+uniform sampler2D texture0;
+uniform sampler2D texture1;
+
+// Output fragment color
+out vec4 finalColor;
+
+void main() {
+ // Texel color fetching from texture sampler
+ vec4 texelColor = texture( texture0, fragTexCoord );
+ vec4 texelColor2 = texture( texture1, fragTexCoord2 );
+ finalColor = texelColor * texelColor2;
+}
diff --git a/examples/shaders/resources/shaders/glsl330/lightmap.vs b/examples/shaders/resources/shaders/glsl330/lightmap.vs
new file mode 100644
index 00000000..00278eaa
--- /dev/null
+++ b/examples/shaders/resources/shaders/glsl330/lightmap.vs
@@ -0,0 +1,27 @@
+#version 330
+// Input vertex attributes
+in vec3 vertexPosition;
+in vec2 vertexTexCoord;
+in vec2 vertexTexCoord2;
+in vec4 vertexColor;
+
+// Input uniform values
+uniform mat4 mvp;
+uniform mat4 matModel;
+
+// Output vertex attributes (to fragment shader)
+out vec3 fragPosition;
+out vec2 fragTexCoord;
+out vec2 fragTexCoord2;
+out vec4 fragColor;
+
+void main() {
+ // Send vertex attributes to fragment shader
+ fragPosition = vec3( matModel * vec4( vertexPosition, 1.0 ) );
+ fragTexCoord = vertexTexCoord;
+ fragTexCoord2 = vertexTexCoord2;
+ fragColor = vertexColor;
+
+ // Calculate final vertex position
+ gl_Position = mvp * vec4( vertexPosition, 1.0 );
+}
diff --git a/examples/shaders/resources/spark_flame.png b/examples/shaders/resources/spark_flame.png
new file mode 100644
index 00000000..72cea2e9
--- /dev/null
+++ b/examples/shaders/resources/spark_flame.png
Binary files differ