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AgeCommit message (Expand)Author
2024-06-11Fix fragPosition using wrong matrix in lighting_instancing.vs (#4056)Karl Zylinski
2024-05-05Minor formatting tweaksRay
2023-12-23Review formatingRay
2023-12-19Add shadowmapping example (#3653)TheManTheMythTheGameDev
2023-12-15basic PBR example (#3621)devdad
2023-11-18Added glsl 100 and 120 shaders to lightmap example. (#3543)Jussi Viitala
2023-11-08REVIEWED: `Makefile.Web`, reorganize and add examplesRay
2023-11-01Remove unused structures from lighting fragment shaders (#3497)Jeffery Myers
2023-10-31examples/shaders: Add an example for deferred shading (#3496)Justin
2023-10-29Fix the Julia set shader example (#3467)Josh Colclough
2023-10-01Texture Tiling Example - luis605 (#3353)Luís Almeida
2023-08-28Remove e from secondes (#3270)Ethan Conneely
2023-05-04REVIEWED: Ligthmap exampleRay
2023-05-04Lightmap example. (#3043)Jussi Viitala
2023-03-14Update write_depth.fsRay
2023-02-11Added raymarch example and thumbnail for write depth (#2919)BugraAlptekinSari
2023-01-01REVIEWED: `shaders_write_depth` exampleRay
2023-01-01[example] Writing into the depth buffer (#2836)BugraAlptekinSari
2022-11-22Rename lighting_instanced shader (glsl100) to lighting_instancing (#2805)gtrxAC
2022-09-19REVIEWED: Renamed some shaders, fix #2707Ray
2022-08-29ADDED: `lighting.fs` for GLSL120 Fix #2651Ray
2022-07-04REVIEWED: `DrawMesh()` #2511Ray
2022-06-21REVIEWED: example: shaders_mesh_instancingRay
2021-10-31REVIEWED: example: Compute shader Game-of-lifeRay
2021-10-31Add Conway's Game of Life compute shader example. (#2088)Astie Teddy
2021-10-19REVIEWED: models_yaw_pitch_rollraysan5
2021-10-19Remove trailing spacesraysan5
2021-10-17Reviewed makefile and examples buildingraysan5
2021-10-12REVIEWED: EXAMPLE: shaders_shapes_outlineraysan5
2021-07-18Add example shaders_shapes_outline.c (#1883)GoldenThumbs
2021-07-16Improve assets license informationraysan5
2021-07-16Update texel_checker.pngraysan5
2021-03-31ADDED: Support model normal matrix location #1691raysan5
2021-03-31REVIEWED: DrawMeshInstanced() matrix computationsraysan5
2021-03-31RENAMED: example: shaders_mesh_instancingraysan5
2021-03-17Create reload.fsRay
2021-03-17REVIEWED: shaders_multi_sample2dRay
2021-01-31out is a keyword in shaders and can't be used as a variable name. (#1558)Jeffery Myers
2021-01-25Replace tabs by 4 spacesraysan5
2020-12-03Update user nameRay
2020-11-01Review contributed examplesRay
2020-10-29Support multiple sample2D on batch drawing #1333Ray
2020-10-29Updated assetsRay
2020-09-27[wip] rlDrawMeshInstanced (#1318)seanpringle
2020-09-15Corrected issue with floor() #1377raysan5
2020-08-16NEW EXAMPLE: shaders_hot_reloading #1198raysan5
2020-07-30Fix color of ambient light (#1330)Adrie
2020-06-07Update raysan.pngraysan5
2020-06-02Review some png imagesraysan5
2020-05-28resources PNG chunks cleaningraysan5