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| author | Ray <[email protected]> | 2023-09-02 11:48:19 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-09-02 11:48:19 +0200 |
| commit | d41e3141f194d82ad0f6667aadac2d96d69bb770 (patch) | |
| tree | 1eb6af65cd67ba9b5f581d2ebc1264248c8a4cdd /examples/text/text_font_loading.c | |
| parent | 0f39051562909875d97a0156eef5d760f34d6390 (diff) | |
| download | raylib-d41e3141f194d82ad0f6667aadac2d96d69bb770.tar.gz raylib-d41e3141f194d82ad0f6667aadac2d96d69bb770.zip | |
REVIEWED: Added `SetTextLineSpacing()` to multiline examples
Diffstat (limited to 'examples/text/text_font_loading.c')
| -rw-r--r-- | examples/text/text_font_loading.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/examples/text/text_font_loading.c b/examples/text/text_font_loading.c index 2ded64f0..a3ff988e 100644 --- a/examples/text/text_font_loading.c +++ b/examples/text/text_font_loading.c @@ -47,6 +47,8 @@ int main(void) // NOTE: We define a font base size of 32 pixels tall and up-to 250 characters Font fontTtf = LoadFontEx("resources/pixantiqua.ttf", 32, 0, 250); + SetTextLineSpacing(48); // Set line spacing for multiline text (when line breaks are included '\n') + bool useTtf = false; SetTargetFPS(60); // Set our game to run at 60 frames-per-second |
