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| author | Ray <[email protected]> | 2021-04-13 01:08:39 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-04-13 01:08:39 +0200 |
| commit | d289085ce3e4b7bc444a9826dc1b43d747a4f56b (patch) | |
| tree | 8ce5a41eeb6b47a03d25c5e3c239690dd21443d0 /src/models.c | |
| parent | 06f16f199a7bb9248089401fc34f93fe7a288f75 (diff) | |
| download | raylib-d289085ce3e4b7bc444a9826dc1b43d747a4f56b.tar.gz raylib-d289085ce3e4b7bc444a9826dc1b43d747a4f56b.zip | |
Reviewed DrawLine3D() limits #1721
Diffstat (limited to 'src/models.c')
| -rw-r--r-- | src/models.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/models.c b/src/models.c index 6860cc45..4e327394 100644 --- a/src/models.c +++ b/src/models.c @@ -134,7 +134,7 @@ void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color) // WARNING: Be careful with internal buffer vertex alignment // when using RL_LINES or RL_TRIANGLES, data is aligned to fit // lines-triangles-quads in the same indexed buffers!!! - rlCheckRenderBatchLimit(4); + rlCheckRenderBatchLimit(8); rlBegin(RL_LINES); rlColor4ub(color.r, color.g, color.b, color.a); @@ -146,7 +146,7 @@ void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color) // Draw a point in 3D space, actually a small line void DrawPoint3D(Vector3 position, Color color) { - rlCheckRenderBatchLimit(4); + rlCheckRenderBatchLimit(8); rlPushMatrix(); rlTranslatef(position.x, position.y, position.z); |
