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raylib
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sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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models.c
Age
Commit message (
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Author
2021-09-22
WARNING: MODULES RENAMING!!!
Ray
2021-09-21
Minor reviews
Ray
2021-09-21
Add `up` argument to `DrawBillboardPro` (#1941)
Uneven Prankster
2021-09-10
REVIEWED: Vox loader
Ray
2021-09-10
Vox loaded (#1981)
procfxgen
2021-09-09
Fixed loading obj models with no materials (#1984)
Tristan Schulz
2021-09-05
[models] LoadGLTF fixed missing transformations and nonroot skinning problem ...
Tristan Schulz
2021-09-05
REVIEWED: Vox loading, mostly formating
raysan5
2021-09-04
new models_magicavoxel_loading example (#1940)
procfxgen
2021-09-01
REVIEWED: <name>Count for consistency
Ray
2021-09-01
[models] Fixed counting loop for face amount per material (#1967)
Tristan Schulz
2021-08-28
Minor format tweaks
raysan5
2021-08-27
REVIEWED: Decouple `DrawMesh()` and `DrawMeshInstanced()` #1958
Ray
2021-08-16
Remove trailing spaces
Ray
2021-08-12
[Models] Fix for issue #1809 (#1917)
630Studios
2021-08-08
REVIEWED: Avoid conflict with bool
raysan5
2021-08-08
REVIEWED: Some warnings...
raysan5
2021-08-08
ADDED: GenMeshCone() #1903
raysan5
2021-07-31
REVIEWED: rlgl defines for consistency
raysan5
2021-07-30
REVERTED: Removed the need for `rlMatrix`
raysan5
2021-07-29
WARNING: BREAKING CHANGE: rlgl complete decoupling from raylib -WIP-
raysan5
2021-07-28
ADDED: GetModelBoundingBox()
raysan5
2021-07-28
REVERTED: Mesh indices issue #1891
raysan5
2021-07-27
REVIEWED: rlDrawVertexArrayElements() #1891
raysan5
2021-07-23
Review formating to follow raylib style conventions
Ray
2021-07-17
[Models] Better Fix for GenMeshTangents issue #1876 (#1878)
630Studios
2021-07-16
GenMeshTangents Fix (#1877)
630Studios
2021-07-16
REVIEWED: Wrong normal matrix calculation #1870
raysan5
2021-07-13
Updated models.c (#1871)
GoldenThumbs
2021-07-07
Added a note
Ray
2021-06-30
Remove trailing spaces
raysan5
2021-06-26
Minor tweaks
raysan5
2021-06-26
REVIEWED: Latest PR to follow raylib code conventions
Ray
2021-06-26
Major revamp gltf (#1849)
Hristo Stamenov
2021-06-17
Fixed: Binding vertex position twice (#1835)
Sirvoid
2021-06-17
Renamed SUPPORT_MOUSE_CURSOR_NATIVE -> SUPPORT_MOUSE_CURSOR_POINT
Ray
2021-06-17
RENAMED: MeshTangents() -> GenMeshTangents()
Ray
2021-06-13
Remove trail spaces
Ray
2021-06-10
Review code formatting
Ray
2021-06-10
Review some comments
Ray
2021-06-08
Remove tabs
Ray
2021-06-05
Minor format tweaks
raysan5
2021-06-03
Review code formatting
Ray
2021-06-03
Better collisions (#1803)
Crydsch
2021-05-31
WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781
Ray
2021-05-30
Some code tweaks
Ray
2021-05-29
Review code format
Ray
2021-05-26
Implement vertex color attribute for GLTF and IQM (#1790)
Hristo Stamenov
2021-05-22
Some code tweaks for consistency
Ray
2021-05-20
Use output->boneCount instead of nodes_count
Ray
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