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authorraysan5 <[email protected]>2021-06-05 12:33:05 +0200
committerraysan5 <[email protected]>2021-06-05 12:33:05 +0200
commite95d8bc655cb69320a835b9af9fd041bcd1257f7 (patch)
treec15e44201ba9af029f161065a643ad79c7c7efa7 /src/models.c
parent6445200a93354825daae733e3172a330c4ee2110 (diff)
downloadraylib-e95d8bc655cb69320a835b9af9fd041bcd1257f7.tar.gz
raylib-e95d8bc655cb69320a835b9af9fd041bcd1257f7.zip
Minor format tweaks
Diffstat (limited to 'src/models.c')
-rw-r--r--src/models.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/models.c b/src/models.c
index ca33a682..05b177e8 100644
--- a/src/models.c
+++ b/src/models.c
@@ -1435,11 +1435,11 @@ void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)
for (int i = 0; i < model.meshes[m].vertexCount; i++)
{
- model.meshes[m].animVertices[vCounter] = 0;
+ model.meshes[m].animVertices[vCounter] = 0;
model.meshes[m].animVertices[vCounter + 1] = 0;
model.meshes[m].animVertices[vCounter + 2] = 0;
- model.meshes[m].animNormals[vCounter] = 0;
+ model.meshes[m].animNormals[vCounter] = 0;
model.meshes[m].animNormals[vCounter + 1] = 0;
model.meshes[m].animNormals[vCounter + 2] = 0;