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| author | mr sihc <[email protected]> | 2023-12-03 19:55:16 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-12-03 19:55:16 +0100 |
| commit | 4ae2af0bccc2792e0f380152b8638bfa384595c6 (patch) | |
| tree | 4070d703c94ade1f20c6525e0cced41db5ef9694 /src/platforms | |
| parent | f1b0d15813098228369dd647ffc04a7dbd92c02a (diff) | |
| download | raylib-4ae2af0bccc2792e0f380152b8638bfa384595c6.tar.gz raylib-4ae2af0bccc2792e0f380152b8638bfa384595c6.zip | |
Fix Windows Hardcoding (#3600)
Compiles on Linux & co. now
Diffstat (limited to 'src/platforms')
| -rw-r--r-- | src/platforms/rcore_desktop_sdl.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/platforms/rcore_desktop_sdl.c b/src/platforms/rcore_desktop_sdl.c index a274f25d..7c27c611 100644 --- a/src/platforms/rcore_desktop_sdl.c +++ b/src/platforms/rcore_desktop_sdl.c @@ -48,13 +48,13 @@ * **********************************************************************************************/ -#include "SDL.h" // SDL base library (window/rendered, input, timing... functionality) +#include "SDL2/SDL.h" // SDL base library (window/rendered, input, timing... functionality) #if defined(GRAPHICS_API_OPENGL_ES2) // It seems it does not need to be included to work //#include "SDL_opengles2.h" #else - #include "SDL_opengl.h" // SDL OpenGL functionality (if required, instead of internal renderer) + #include "SDL2/SDL_opengl.h" // SDL OpenGL functionality (if required, instead of internal renderer) #endif //---------------------------------------------------------------------------------- |
