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AgeCommit message (Expand)Author
2024-07-16Adding GetKeyName(int key) (WIP) (#4161)MrScautHD
2024-07-09`WindowSizeCallback()` should not try to handle DPI since already managed by ...SuperUserNameMan
2024-07-09REVIEWED: Code formatting to follow raylib conventionsRay
2024-07-09update RGFW to RGFW 1.0 (#4144)Colleague Riley
2024-07-08Minor tweaksRay
2024-07-08Add workaround for NetBSD (#4139)NishiOwO
2024-07-04Change SDL_Joystick to SDL_GameController (#4129)Frank Kartheuser
2024-07-01WARNING: BREAKING: Renamed `PLATFORM_DESKTOP` to `PLATFORM_DESKTOP_GLFW`Ray
2024-07-01Minor tweaksRay
2024-07-01Update Storage base path, use provided SDL base pathRay
2024-06-30REVIEWED: Formatting, follow raylib coding conventionsRay
2024-06-30REVIEWED: Formatting, follow raylib coding conventionsRay
2024-06-28Update RGFW and replace long switch in rcore_desktop_rgfw.c with a lookup tab...Colleague Riley
2024-06-17fixed issue with GetScreenWidth/GetScreenHeight (#4074)Anthony Carbajal
2024-06-08Update RGFW (#4048)Colleague Riley
2024-06-04Update rcore_desktop.cRay
2024-05-21Update rcore_desktop_sdl.cRay
2024-05-21Call SDL_GL_SetSwapInterval() after GL context creation (#3997)JupiterRider
2024-05-16[rcore_web] Relative mouse mode issues. (#3940)Cemal Gönültaş
2024-05-10remove #define RGFWDEF and make the #undefs only happen for their OS (RGFW) (...Colleague Riley
2024-05-07make RGFW a custom platform (#3941)Colleague Riley
2024-05-07Implementing GetMonitorWidth/Height for DRM (#3956)gabriel-marques
2024-05-05[rcore_desktop] Fix 3693 initial window geometry (#3950)Christian Haas
2024-04-21Review formattingRay
2024-04-19Fix window not initializing on primary monitor on GLFW backend (#3923)Rafael Bordoni
2024-04-15Fix GetKeyPressed for PLATFORM_DESKTOP_SDL (#3869)Arthur
2024-04-10Update rcore_android.c (#3910)Aria
2024-04-08REVIEWED: Window positioning, avoid out-of-screen window-barRay
2024-04-02Remove trailing spacesRay
2024-03-29Fixing gamepad buttons not working in drm backend (#3888)MrMugame
2024-03-28Update rcore_drm.cRay
2024-03-28Organizing the drm backend to only use one api to allow for more devices (#3879)MrMugame
2024-03-18Update rcore_desktop.cRay
2024-03-18Put GLFW in relative mouse mode when the cursor is disabled. (#3874)Jeffery Myers
2024-03-09Implement IsCursorOnScreen for PLATFORM_DESKTOP_SDL (#3862)Peter0x44
2024-03-01Remove GLFW mouse passthrough hack and increase GLFW version in CMake (#3852)Alexandre Almeida
2024-02-29Review formattingRay
2024-02-29Fix SDL multitouch tracking (#3810)mooff
2024-02-29Update GLFW to 3.4 (#3827)Alexandre Almeida
2024-02-24Gamepad rumble support with SDL2 (#3819)GideonSerf
2024-02-04Add gamepad support to PLATFORM_DESKTOP_SDL (#3776)A
2024-02-01REVIEWED: macOS issues #3767Ray
2024-01-20Fix Android keycode translation and duplicate key constants (#3733)Alexandre Almeida
2024-01-20Make raylib/raygui work better on touchscreen (#3728)Hongyu Ouyang
2024-01-13Simplified GetWindowScaleDPI() so it does not fetch the wrong DPI scale some ...Karl Zylinski
2024-01-02Update copyright to 2024Ray
2023-12-28Fix SUPPORT_WINMM_HIGHRES_TIMER for PLATFORM_DESKTOP_SDL (#3679)ubkp
2023-12-23REVIEWED: SDL text input to Unicode codepoints #3650Ray
2023-12-19Don't use a separate thread when polling for gamepad events on DRM platforms ...Cinghy Creations
2023-12-17[rcore] Fix `ShowCursor()`, `HideCursor()` and review `SetMouseCursor()` for ...ubkp