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raylib
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fix_build.zig
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sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
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Author
2024-07-16
Adding GetKeyName(int key) (WIP) (#4161)
MrScautHD
2024-07-09
`WindowSizeCallback()` should not try to handle DPI since already managed by ...
SuperUserNameMan
2024-07-09
REVIEWED: Code formatting to follow raylib conventions
Ray
2024-07-09
update RGFW to RGFW 1.0 (#4144)
Colleague Riley
2024-07-08
Minor tweaks
Ray
2024-07-08
Add workaround for NetBSD (#4139)
NishiOwO
2024-07-04
Change SDL_Joystick to SDL_GameController (#4129)
Frank Kartheuser
2024-07-01
WARNING: BREAKING: Renamed `PLATFORM_DESKTOP` to `PLATFORM_DESKTOP_GLFW`
Ray
2024-07-01
Minor tweaks
Ray
2024-07-01
Update Storage base path, use provided SDL base path
Ray
2024-06-30
REVIEWED: Formatting, follow raylib coding conventions
Ray
2024-06-30
REVIEWED: Formatting, follow raylib coding conventions
Ray
2024-06-28
Update RGFW and replace long switch in rcore_desktop_rgfw.c with a lookup tab...
Colleague Riley
2024-06-17
fixed issue with GetScreenWidth/GetScreenHeight (#4074)
Anthony Carbajal
2024-06-08
Update RGFW (#4048)
Colleague Riley
2024-06-04
Update rcore_desktop.c
Ray
2024-05-21
Update rcore_desktop_sdl.c
Ray
2024-05-21
Call SDL_GL_SetSwapInterval() after GL context creation (#3997)
JupiterRider
2024-05-16
[rcore_web] Relative mouse mode issues. (#3940)
Cemal Gönültaş
2024-05-10
remove #define RGFWDEF and make the #undefs only happen for their OS (RGFW) (...
Colleague Riley
2024-05-07
make RGFW a custom platform (#3941)
Colleague Riley
2024-05-07
Implementing GetMonitorWidth/Height for DRM (#3956)
gabriel-marques
2024-05-05
[rcore_desktop] Fix 3693 initial window geometry (#3950)
Christian Haas
2024-04-21
Review formatting
Ray
2024-04-19
Fix window not initializing on primary monitor on GLFW backend (#3923)
Rafael Bordoni
2024-04-15
Fix GetKeyPressed for PLATFORM_DESKTOP_SDL (#3869)
Arthur
2024-04-10
Update rcore_android.c (#3910)
Aria
2024-04-08
REVIEWED: Window positioning, avoid out-of-screen window-bar
Ray
2024-04-02
Remove trailing spaces
Ray
2024-03-29
Fixing gamepad buttons not working in drm backend (#3888)
MrMugame
2024-03-28
Update rcore_drm.c
Ray
2024-03-28
Organizing the drm backend to only use one api to allow for more devices (#3879)
MrMugame
2024-03-18
Update rcore_desktop.c
Ray
2024-03-18
Put GLFW in relative mouse mode when the cursor is disabled. (#3874)
Jeffery Myers
2024-03-09
Implement IsCursorOnScreen for PLATFORM_DESKTOP_SDL (#3862)
Peter0x44
2024-03-01
Remove GLFW mouse passthrough hack and increase GLFW version in CMake (#3852)
Alexandre Almeida
2024-02-29
Review formatting
Ray
2024-02-29
Fix SDL multitouch tracking (#3810)
mooff
2024-02-29
Update GLFW to 3.4 (#3827)
Alexandre Almeida
2024-02-24
Gamepad rumble support with SDL2 (#3819)
GideonSerf
2024-02-04
Add gamepad support to PLATFORM_DESKTOP_SDL (#3776)
A
2024-02-01
REVIEWED: macOS issues #3767
Ray
2024-01-20
Fix Android keycode translation and duplicate key constants (#3733)
Alexandre Almeida
2024-01-20
Make raylib/raygui work better on touchscreen (#3728)
Hongyu Ouyang
2024-01-13
Simplified GetWindowScaleDPI() so it does not fetch the wrong DPI scale some ...
Karl Zylinski
2024-01-02
Update copyright to 2024
Ray
2023-12-28
Fix SUPPORT_WINMM_HIGHRES_TIMER for PLATFORM_DESKTOP_SDL (#3679)
ubkp
2023-12-23
REVIEWED: SDL text input to Unicode codepoints #3650
Ray
2023-12-19
Don't use a separate thread when polling for gamepad events on DRM platforms ...
Cinghy Creations
2023-12-17
[rcore] Fix `ShowCursor()`, `HideCursor()` and review `SetMouseCursor()` for ...
ubkp
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