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| author | Ray <[email protected]> | 2024-04-02 09:38:06 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2024-04-02 09:38:06 +0200 |
| commit | 646d70e93a5a049cb9f603c3b94ee1ba98c9161e (patch) | |
| tree | 9f428f78eb77548156a8bc0348a9efb02cb7b9ef /src/platforms | |
| parent | 1b047995d1046a869fb0f1e8ecf430573e0207e9 (diff) | |
| download | raylib-646d70e93a5a049cb9f603c3b94ee1ba98c9161e.tar.gz raylib-646d70e93a5a049cb9f603c3b94ee1ba98c9161e.zip | |
Remove trailing spaces
Diffstat (limited to 'src/platforms')
| -rw-r--r-- | src/platforms/rcore_desktop.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/platforms/rcore_desktop.c b/src/platforms/rcore_desktop.c index e9d372f7..04b73355 100644 --- a/src/platforms/rcore_desktop.c +++ b/src/platforms/rcore_desktop.c @@ -1739,7 +1739,7 @@ static void MouseButtonCallback(GLFWwindow *window, int button, int action, int // but future releases may add more actions (i.e. GLFW_REPEAT) CORE.Input.Mouse.currentButtonState[button] = action; CORE.Input.Touch.currentTouchState[button] = action; - + #if defined(SUPPORT_GESTURES_SYSTEM) && defined(SUPPORT_MOUSE_GESTURES) // Process mouse events as touches to be able to use mouse-gestures GestureEvent gestureEvent = { 0 }; |
