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| author | Ray <[email protected]> | 2023-10-08 18:10:05 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-10-08 18:10:05 +0200 |
| commit | be8eea9edadea82395b0ebec1c8afddbed129641 (patch) | |
| tree | e5c8cd15246ecbb677f43131be8abb99ee8ec048 /src/raylib.h | |
| parent | 97c2744a16ad7e6cf6b546a7a6416ec6b21e3a6c (diff) | |
| download | raylib-be8eea9edadea82395b0ebec1c8afddbed129641.tar.gz raylib-be8eea9edadea82395b0ebec1c8afddbed129641.zip | |
Format tweaks
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index f52f3460..5fa66bd0 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -938,8 +938,8 @@ extern "C" { // Prevents name mangling of functions // Window-related functions RLAPI void InitWindow(int width, int height, const char *title); // Initialize window and OpenGL context -RLAPI bool WindowShouldClose(void); // Check if KEY_ESCAPE pressed or Close icon pressed RLAPI void CloseWindow(void); // Close window and unload OpenGL context +RLAPI bool WindowShouldClose(void); // Check if application should close (KEY_ESCAPE pressed or windows close icon clicked) RLAPI bool IsWindowReady(void); // Check if window has been initialized successfully RLAPI bool IsWindowFullscreen(void); // Check if window is currently fullscreen RLAPI bool IsWindowHidden(void); // Check if window is currently hidden (only PLATFORM_DESKTOP) |
