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authorRay <[email protected]>2019-04-22 20:27:54 +0200
committerRay <[email protected]>2019-04-22 20:27:54 +0200
commitf7d978e7261d3a8cb715108095f582d8908ac647 (patch)
tree38cab4b5acad278d3a3d800e3979ddb0df923640 /src/raylib.h
parent4b8d06f50139b33d7670c286e2e3f006843ac8ba (diff)
downloadraylib-f7d978e7261d3a8cb715108095f582d8908ac647.tar.gz
raylib-f7d978e7261d3a8cb715108095f582d8908ac647.zip
Reviewed rnet inclusion
Move to own header for a more deep review of the module
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h167
1 files changed, 1 insertions, 166 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 710f69b6..29850efd 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -75,7 +75,6 @@
#define RAYLIB_H
#include <stdarg.h> // Required for: va_list - Only used by TraceLogCallback
-#include <inttypes.h> // Required for rnet
#if defined(_WIN32) && defined(BUILD_LIBTYPE_SHARED)
#define RLAPI __declspec(dllexport) // We are building raylib as a Win32 shared library (.dll)
@@ -448,100 +447,6 @@ typedef struct VrDeviceInfo {
float lensDistortionValues[4]; // HMD lens distortion constant parameters
float chromaAbCorrection[4]; // HMD chromatic aberration correction parameters
} VrDeviceInfo;
-
-// Network typedefs
-typedef uint32_t SocketChannel;
-typedef struct _AddressInformation * AddressInformation;
-typedef struct _SocketAddress * SocketAddress;
-typedef struct _SocketAddressIPv4 * SocketAddressIPv4;
-typedef struct _SocketAddressIPv6 * SocketAddressIPv6;
-typedef struct _SocketAddressStorage *SocketAddressStorage;
-
-// IPAddress definition (in network byte order)
-typedef struct IPAddress
-{
- unsigned long host; /* 32-bit IPv4 host address */
- unsigned short port; /* 16-bit protocol port */
-} IPAddress;
-
-// An option ID, value, sizeof(value) tuple for setsockopt(2).
-typedef struct SocketOpt
-{
- int id;
- void *value;
- int valueLen;
-} SocketOpt;
-
-typedef enum
-{
- SOCKET_TCP = 0, // SOCK_STREAM
- SOCKET_UDP = 1 // SOCK_DGRAM
-} SocketType;
-
-typedef struct UDPChannel
-{
- int numbound; // The total number of addresses this channel is bound to
- IPAddress address[SOCKET_MAX_UDPADDRESSES]; // The list of remote addresses this channel is bound to
-} UDPChannel;
-
-typedef struct Socket
-{
- int ready; // Is the socket ready? i.e. has information
- int status; // The last status code to have occured using this socket
- bool isServer; // Is this socket a server socket (i.e. TCP/UDP Listen Server)
- SocketChannel channel; // The socket handle id
- SocketType type; // Is this socket a TCP or UDP socket?
- bool isIPv6; // Is this socket address an ipv6 address?
- SocketAddressIPv4 addripv4; // The host/target IPv4 for this socket (in network byte order)
- SocketAddressIPv6 addripv6; // The host/target IPv6 for this socket (in network byte order)
-
- struct UDPChannel binding[SOCKET_MAX_UDPCHANNELS]; // The amount of channels (if UDP) this socket is bound to
-} Socket;
-
-typedef struct SocketSet
-{
- int numsockets;
- int maxsockets;
- struct Socket **sockets;
-} SocketSet;
-
-typedef struct SocketDataPacket
-{
- int channel; // The src/dst channel of the packet
- unsigned char *data; // The packet data
- int len; // The length of the packet data
- int maxlen; // The size of the data buffer
- int status; // packet status after sending
- IPAddress address; // The source/dest address of an incoming/outgoing packet
-} SocketDataPacket;
-
-// Configuration for a socket.
-typedef struct SocketConfig
-{
- char * host; // The host address in xxx.xxx.xxx.xxx form
- char * port; // The target port/service in the form "http" or "25565"
- bool server; // Listen for incoming clients?
- SocketType type; // The type of socket, TCP/UDP
- bool nonblocking; // non-blocking operation?
- int backlog_size; // set a custom backlog size
- SocketOpt sockopts[SOCKET_MAX_SOCK_OPTS];
-} SocketConfig;
-
-// Result from calling open with a given config.
-typedef struct SocketResult
-{
- int status;
- Socket *socket;
-} SocketResult;
-
-//
-typedef struct Packet
-{
- uint32_t size; // The total size of bytes in data
- uint32_t offs; // The offset to data access
- uint32_t maxs; // The max size of data
- uint8_t *data; // Data stored in network byte order
-} Packet;
//----------------------------------------------------------------------------------
// Enumerators Definition
@@ -1512,77 +1417,7 @@ RLAPI void SetAudioStreamPitch(AudioStream stream, float pitch); // Set pit
// Network (Module: network)
//------------------------------------------------------------------------------------
-// Initialisation and cleanup
-RLAPI bool InitNetwork(void);
-RLAPI void CloseNetwork(void);
-
-// Address API
-RLAPI void ResolveIP(const char *ip, const char *service, int flags, char *outhost, char *outserv);
-RLAPI int ResolveHost(const char *address, const char *service, int addressType, int flags, AddressInformation *outAddr);
-RLAPI int GetAddressFamily(AddressInformation address);
-RLAPI int GetAddressSocketType(AddressInformation address);
-RLAPI int GetAddressProtocol(AddressInformation address);
-RLAPI char* GetAddressCanonName(AddressInformation address);
-RLAPI char* GetAddressHostAndPort(AddressInformation address, char *outhost, int *outport);
-RLAPI void PrintAddressInfo(AddressInformation address);
-
-// Address Memory API
-RLAPI AddressInformation AllocAddress();
-RLAPI void FreeAddress(AddressInformation *addressInfo);
-RLAPI AddressInformation *AllocAddressList(int size);
-
-// Socket API
-RLAPI bool SocketCreate(SocketConfig *config, SocketResult *result);
-RLAPI bool SocketBind(SocketConfig *config, SocketResult *result);
-RLAPI bool SocketListen(SocketConfig *config, SocketResult *result);
-RLAPI bool SocketConnect(SocketConfig *config, SocketResult *result);
-RLAPI Socket *SocketAccept(Socket *server, SocketConfig *config);
-
-// UDP Socket API
-RLAPI int SocketSetChannel(Socket *socket, int channel, const IPAddress *address);
-RLAPI void SocketUnsetChannel(Socket *socket, int channel);
-
-// UDP DataPacket API
-RLAPI SocketDataPacket *AllocPacket(int size);
-RLAPI int ResizePacket(SocketDataPacket *packet, int newsize);
-RLAPI void FreePacket(SocketDataPacket *packet);
-RLAPI SocketDataPacket **AllocPacketList(int count, int size);
-RLAPI void FreePacketList(SocketDataPacket **packets);
-
-// General Socket API
-RLAPI int SocketSend(Socket *sock, const void *datap, int len);
-RLAPI int SocketReceive(Socket *sock, void *data, int maxlen);
-RLAPI void SocketClose(Socket *sock);
-RLAPI SocketAddressStorage SocketGetPeerAddress(Socket *sock);
-RLAPI char* GetSocketAddressHost(SocketAddressStorage storage);
-RLAPI short GetSocketAddressPort(SocketAddressStorage storage);
-
-// Socket Memory API
-RLAPI Socket *AllocSocket();
-RLAPI void FreeSocket(Socket **sock);
-RLAPI SocketResult *AllocSocketResult();
-RLAPI void FreeSocketResult(SocketResult **result);
-RLAPI SocketSet *AllocSocketSet(int max);
-RLAPI void FreeSocketSet(SocketSet *sockset);
-
-// Socket I/O API
-RLAPI bool IsSocketReady(Socket *sock);
-RLAPI bool IsSocketConnected(Socket *sock);
-RLAPI int AddSocket(SocketSet *set, Socket *sock);
-RLAPI int RemoveSocket(SocketSet *set, Socket *sock);
-RLAPI int CheckSockets(SocketSet *set, unsigned int timeout);
-
-// Packet API
-void PacketSend(Packet *packet);
-void PacketReceive(Packet *packet);
-void PacketWrite8(Packet *packet, uint16_t value);
-void PacketWrite16(Packet *packet, uint16_t value);
-void PacketWrite32(Packet *packet, uint32_t value);
-void PacketWrite64(Packet *packet, uint64_t value);
-uint16_t PacketRead8(Packet *packet);
-uint16_t PacketRead16(Packet *packet);
-uint32_t PacketRead32(Packet *packet);
-uint64_t PacketRead64(Packet *packet);
+// IN PROGRESS: Check rnet.h for reference
#if defined(__cplusplus)
}