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| author | raysan5 <[email protected]> | 2020-03-30 17:11:35 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2020-03-30 17:11:35 +0200 |
| commit | fc7ec5e907df0d50e6c42d3b227f485fdf2ace72 (patch) | |
| tree | 6e519d5f653aeb87b4ffb08e90ccf4aaf8264bff /src/raylib.h | |
| parent | 1a948849f3bdc3875bfb520d4ec742b8cd5018a4 (diff) | |
| download | raylib-fc7ec5e907df0d50e6c42d3b227f485fdf2ace72.tar.gz raylib-fc7ec5e907df0d50e6c42d3b227f485fdf2ace72.zip | |
Update raylib.h
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index 7005d5a2..791da41f 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -8,7 +8,7 @@ * - Written in plain C code (C99) in PascalCase/camelCase notation * - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES2 - choose at compile) * - Unique OpenGL abstraction layer (usable as standalone module): [rlgl] -* - Powerful fonts module (XNA SpriteFonts, BMFonts, TTF) +* - Multiple Fonts formats supported (TTF, XNA fonts, AngelCode fonts) * - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC) * - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more! * - Flexible Materials system, supporting classic maps and PBR maps |
