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authorRay <[email protected]>2023-10-11 11:36:44 +0200
committerRay <[email protected]>2023-10-11 11:36:44 +0200
commit0d175a69ae1e7072e05587b5f7505bac0c07b4ce (patch)
tree22fd3a8073105e223d76beb6980a806e13e6ed65 /src/rcore_android.c
parent6ebfec99c50ef0b00bb693ac25ddebc01457153a (diff)
downloadraylib-0d175a69ae1e7072e05587b5f7505bac0c07b4ce.tar.gz
raylib-0d175a69ae1e7072e05587b5f7505bac0c07b4ce.zip
REVIEWED: Mouse and Touch functions generic to all platforms #3313
Diffstat (limited to 'src/rcore_android.c')
-rw-r--r--src/rcore_android.c53
1 files changed, 4 insertions, 49 deletions
diff --git a/src/rcore_android.c b/src/rcore_android.c
index d9f72894..1921ed79 100644
--- a/src/rcore_android.c
+++ b/src/rcore_android.c
@@ -642,24 +642,6 @@ int SetGamepadMappings(const char *mappings)
return 0;
}
-// Get mouse position X
-int GetMouseX(void)
-{
- return (int)CORE.Input.Touch.position[0].x;
-}
-
-// Get mouse position Y
-int GetMouseY(void)
-{
- return (int)CORE.Input.Touch.position[0].y;
-}
-
-// Get mouse position XY
-Vector2 GetMousePosition(void)
-{
- return GetTouchPosition(0);
-}
-
// Set mouse position XY
void SetMousePosition(int x, int y)
{
@@ -667,43 +649,12 @@ void SetMousePosition(int x, int y)
CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition;
}
-// Get mouse wheel movement Y
-float GetMouseWheelMove(void)
-{
- TRACELOG(LOG_WARNING, "GetMouseWheelMove() not implemented on target platform");
- return 0.0f;
-}
-
// Set mouse cursor
void SetMouseCursor(int cursor)
{
TRACELOG(LOG_WARNING, "SetMouseCursor() not implemented on target platform");
}
-// Get touch position X for touch point 0 (relative to screen size)
-int GetTouchX(void)
-{
- return (int)CORE.Input.Touch.position[0].x;
-}
-
-// Get touch position Y for touch point 0 (relative to screen size)
-int GetTouchY(void)
-{
- return (int)CORE.Input.Touch.position[0].y;
-}
-
-// Get touch position XY for a touch point index (relative to screen size)
-// TODO: Touch position should be scaled depending on display size and render size
-Vector2 GetTouchPosition(int index)
-{
- Vector2 position = { -1.0f, -1.0f };
-
- if (index < MAX_TOUCH_POINTS) position = CORE.Input.Touch.position[index];
- else TRACELOG(LOG_WARNING, "INPUT: Required touch point out of range (Max touch points: %i)", MAX_TOUCH_POINTS);
-
- return position;
-}
-
// Register all input events
void PollInputEvents(void)
{
@@ -1247,6 +1198,10 @@ static int32_t AndroidInputCallback(struct android_app *app, AInputEvent *event)
if (CORE.Input.Touch.pointCount > 0) CORE.Input.Touch.currentTouchState[MOUSE_BUTTON_LEFT] = 1;
else CORE.Input.Touch.currentTouchState[MOUSE_BUTTON_LEFT] = 0;
+
+ // Map touch[0] as mouse input for convenience
+ CORE.Input.Mouse.currentPosition = CORE.Input.Touch.position[0];
+ CORE.Input.Mouse.currentWheelMove = (Vector2){ 0.0f, 0.0f };
return 0;
}