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| author | Ray <[email protected]> | 2023-10-08 18:10:05 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-10-08 18:10:05 +0200 |
| commit | be8eea9edadea82395b0ebec1c8afddbed129641 (patch) | |
| tree | e5c8cd15246ecbb677f43131be8abb99ee8ec048 /src/rmodels.c | |
| parent | 97c2744a16ad7e6cf6b546a7a6416ec6b21e3a6c (diff) | |
| download | raylib-be8eea9edadea82395b0ebec1c8afddbed129641.tar.gz raylib-be8eea9edadea82395b0ebec1c8afddbed129641.zip | |
Format tweaks
Diffstat (limited to 'src/rmodels.c')
| -rw-r--r-- | src/rmodels.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/rmodels.c b/src/rmodels.c index 27fe4d85..490eac55 100644 --- a/src/rmodels.c +++ b/src/rmodels.c @@ -1202,7 +1202,7 @@ void UploadMesh(Mesh *mesh, bool dynamic) // NOTE: Vertex attributes must be uploaded considering default locations points and available vertex data // Enable vertex attributes: position (shader-location = 0) - void *vertices = mesh->animVertices != NULL ? mesh->animVertices : mesh->vertices; + void *vertices = (mesh->animVertices != NULL)? mesh->animVertices : mesh->vertices; mesh->vboId[0] = rlLoadVertexBuffer(vertices, mesh->vertexCount*3*sizeof(float), dynamic); rlSetVertexAttribute(0, 3, RL_FLOAT, 0, 0, 0); rlEnableVertexAttribute(0); @@ -1218,7 +1218,7 @@ void UploadMesh(Mesh *mesh, bool dynamic) if (mesh->normals != NULL) { // Enable vertex attributes: normals (shader-location = 2) - void *normals = mesh->animNormals != NULL ? mesh->animNormals : mesh->normals; + void *normals = (mesh->animNormals != NULL)? mesh->animNormals : mesh->normals; mesh->vboId[2] = rlLoadVertexBuffer(normals, mesh->vertexCount*3*sizeof(float), dynamic); rlSetVertexAttribute(2, 3, RL_FLOAT, 0, 0, 0); rlEnableVertexAttribute(2); @@ -5585,7 +5585,7 @@ static Model LoadM3D(const char *fileName) if (!m3d || M3D_ERR_ISFATAL(m3d->errcode)) { - TRACELOG(LOG_WARNING, "MODEL: [%s] Failed to load M3D data, error code %d", fileName, m3d ? m3d->errcode : -2); + TRACELOG(LOG_WARNING, "MODEL: [%s] Failed to load M3D data, error code %d", fileName, m3d? m3d->errcode : -2); if (m3d) m3d_free(m3d); UnloadFileData(fileData); return model; @@ -5910,7 +5910,7 @@ static ModelAnimation *LoadModelAnimationsM3D(const char *fileName, int *animCou if (!m3d || M3D_ERR_ISFATAL(m3d->errcode)) { - TRACELOG(LOG_WARNING, "MODEL: [%s] Failed to load M3D data, error code %d", fileName, m3d ? m3d->errcode : -2); + TRACELOG(LOG_WARNING, "MODEL: [%s] Failed to load M3D data, error code %d", fileName, m3d? m3d->errcode : -2); UnloadFileData(fileData); return NULL; } |
