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authorRay <[email protected]>2021-04-18 23:50:32 +0200
committerRay <[email protected]>2021-04-18 23:50:32 +0200
commit581bd0eb020c730dd5f14fee7867629c1cd9c8c0 (patch)
tree259f2aead5c25124792eb2ea8c7cbdfb1cdb3e02 /src/textures.c
parent63432724c7a345b175eb56c227666f6e305e91d0 (diff)
downloadraylib-581bd0eb020c730dd5f14fee7867629c1cd9c8c0.tar.gz
raylib-581bd0eb020c730dd5f14fee7867629c1cd9c8c0.zip
Remove trailing spaces
Diffstat (limited to 'src/textures.c')
-rw-r--r--src/textures.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/textures.c b/src/textures.c
index 5db786f6..de0d76ba 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -3236,7 +3236,7 @@ void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2
bottomRight.x = x + (dx + dest.width)*cosRotation - (dy + dest.height)*sinRotation;
bottomRight.y = y + (dx + dest.width)*sinRotation + (dy + dest.height)*cosRotation;
}
-
+
rlCheckRenderBatchLimit(4); // Make sure there is enough free space on the batch buffer
rlSetTexture(texture.id);