diff options
Diffstat (limited to 'examples/core/core_vr_simulator.c')
| -rw-r--r-- | examples/core/core_vr_simulator.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/core/core_vr_simulator.c b/examples/core/core_vr_simulator.c index 3024b785..bc69cc69 100644 --- a/examples/core/core_vr_simulator.c +++ b/examples/core/core_vr_simulator.c @@ -95,12 +95,12 @@ int main(void) camera.target = (Vector3){ 0.0f, 2.0f, 0.0f }; // Camera looking at point camera.up = (Vector3){ 0.0f, 1.0f, 0.0f }; // Camera up vector camera.fovy = 60.0f; // Camera field-of-view Y - camera.projection = CAMERA_PERSPECTIVE; // Camera type - camera.swingCounter = 1; // Enable view bobbing + camera.projection = CAMERA_PERSPECTIVE; // Camera projection type Vector3 cubePosition = { 0.0f, 0.0f, 0.0f }; - DisableCursor(); // Catch cursor + DisableCursor(); // Limit cursor to relative movement inside the window + SetTargetFPS(90); // Set our game to run at 90 frames-per-second //-------------------------------------------------------------------------------------- |
