diff options
Diffstat (limited to 'examples/ex07a_3d_mode.c')
| -rw-r--r-- | examples/ex07a_3d_mode.c | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/examples/ex07a_3d_mode.c b/examples/ex07a_3d_mode.c index d2a5b998..eb79a8b5 100644 --- a/examples/ex07a_3d_mode.c +++ b/examples/ex07a_3d_mode.c @@ -1,11 +1,11 @@ /******************************************************************************************* * -* raylib example 07a - Initialize 3d mode +* raylib example 07a - Initialize 3d mode * -* This example has been created using raylib 1.0 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* This example has been created using raylib 1.0 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2013 Ramon Santamaria (Ray San - [email protected]) +* Copyright (c) 2013 Ramon Santamaria (Ray San - [email protected]) * ********************************************************************************************/ @@ -13,52 +13,52 @@ int main() { - int screenWidth = 800; - int screenHeight = 450; + int screenWidth = 800; + int screenHeight = 450; - Vector3 position = { 0.0, 0.0, 0.0 }; - - Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }}; - - // Initialization - //--------------------------------------------------------- - InitWindow(screenWidth, screenHeight, "raylib example 07a - 3d mode"); - //---------------------------------------------------------- - + Vector3 position = { 0.0, 0.0, 0.0 }; + + Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }}; + + // Initialization + //--------------------------------------------------------- + InitWindow(screenWidth, screenHeight, "raylib example 07a - 3d mode"); + //---------------------------------------------------------- + // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key + while (!WindowShouldClose()) // Detect window close button or ESC key { - // Update - //----------------------------------------------------- - // TODO: Update your variables here - //----------------------------------------------------- - - // Draw - //----------------------------------------------------- - BeginDrawing(); - - ClearBackground(WHITE); - - Begin3dMode(camera); - - DrawCube(position, 2, 2, 2, RED); + // Update + //----------------------------------------------------- + // TODO: Update your variables here + //----------------------------------------------------- + + // Draw + //----------------------------------------------------- + BeginDrawing(); + + ClearBackground(WHITE); + + Begin3dMode(camera); + + DrawCube(position, 2, 2, 2, RED); - DrawGrid(10.0, 1.0); - - End3dMode(); - - DrawText("Welcome to the third dimension!", 10, 40, 20, 1, DARKGRAY); - - DrawFps(); - + DrawGrid(10.0, 1.0); + + End3dMode(); + + DrawText("Welcome to the third dimension!", 10, 40, 20, 1, DARKGRAY); + + DrawFps(); + EndDrawing(); - //----------------------------------------------------- + //----------------------------------------------------- } - // De-Initialization - //--------------------------------------------------------- - CloseWindow(); // Close window and OpenGL context - //---------------------------------------------------------- - + // De-Initialization + //--------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //---------------------------------------------------------- + return 0; }
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