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-rw-r--r--examples/physac/physics_movement.c12
1 files changed, 8 insertions, 4 deletions
diff --git a/examples/physac/physics_movement.c b/examples/physac/physics_movement.c
index 3345404d..f81316ed 100644
--- a/examples/physac/physics_movement.c
+++ b/examples/physac/physics_movement.c
@@ -2,9 +2,11 @@
*
* Physac - Physics movement
*
-* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
+* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
+* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread)
+*
+* Use the following line to compile:
*
-* Use the following code to compile (-static -lpthread):
* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread
* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition
*
@@ -15,9 +17,9 @@
#include "raylib.h"
#define PHYSAC_IMPLEMENTATION
-#include "../src/physac.h"
+#include "physac.h"
-#define VELOCITY 0.5f
+#define VELOCITY 0.5f
int main()
{
@@ -118,8 +120,10 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
ClosePhysics(); // Unitialize physics
+
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
+