diff options
Diffstat (limited to 'examples/physac')
| -rw-r--r-- | examples/physac/physics_friction.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/physac/physics_friction.c b/examples/physac/physics_friction.c index cbb9dc43..0acf88ae 100644 --- a/examples/physac/physics_friction.c +++ b/examples/physac/physics_friction.c @@ -61,8 +61,8 @@ int main(void) SetPhysicsBodyRotation(bodyA, 30*DEG2RAD); PhysicsBody bodyB = CreatePhysicsBodyRectangle((Vector2){ screenWidth - 35, screenHeight*0.6f }, 40, 40, 10); - bodyB->staticFriction = 1; - bodyB->dynamicFriction = 1; + bodyB->staticFriction = 1.0f; + bodyB->dynamicFriction = 1.0f; SetPhysicsBodyRotation(bodyB, 330*DEG2RAD); SetTargetFPS(60); // Set our game to run at 60 frames-per-second |
