diff options
Diffstat (limited to 'parser')
| -rw-r--r-- | parser/output/raylib_api.json | 4 | ||||
| -rw-r--r-- | parser/output/raylib_api.lua | 4 | ||||
| -rw-r--r-- | parser/output/raylib_api.txt | 4 | ||||
| -rw-r--r-- | parser/output/raylib_api.xml | 4 |
4 files changed, 8 insertions, 8 deletions
diff --git a/parser/output/raylib_api.json b/parser/output/raylib_api.json index 1517846b..2b339512 100644 --- a/parser/output/raylib_api.json +++ b/parser/output/raylib_api.json @@ -3906,11 +3906,11 @@ "name": "camera" }, { - "type": "float", + "type": "int", "name": "width" }, { - "type": "float", + "type": "int", "name": "height" } ] diff --git a/parser/output/raylib_api.lua b/parser/output/raylib_api.lua index 1423e237..8f0a6295 100644 --- a/parser/output/raylib_api.lua +++ b/parser/output/raylib_api.lua @@ -3656,8 +3656,8 @@ return { params = { {type = "Vector2", name = "position"}, {type = "Camera", name = "camera"}, - {type = "float", name = "width"}, - {type = "float", name = "height"} + {type = "int", name = "width"}, + {type = "int", name = "height"} } }, { diff --git a/parser/output/raylib_api.txt b/parser/output/raylib_api.txt index 1feba41e..8031f874 100644 --- a/parser/output/raylib_api.txt +++ b/parser/output/raylib_api.txt @@ -1438,8 +1438,8 @@ Function 085: GetScreenToWorldRayEx() (4 input parameters) Description: Get a ray trace from screen position (i.e mouse) in a viewport Param[1]: position (type: Vector2) Param[2]: camera (type: Camera) - Param[3]: width (type: float) - Param[4]: height (type: float) + Param[3]: width (type: int) + Param[4]: height (type: int) Function 086: GetWorldToScreen() (2 input parameters) Name: GetWorldToScreen Return type: Vector2 diff --git a/parser/output/raylib_api.xml b/parser/output/raylib_api.xml index 492e30a8..2f536db3 100644 --- a/parser/output/raylib_api.xml +++ b/parser/output/raylib_api.xml @@ -910,8 +910,8 @@ <Function name="GetScreenToWorldRayEx" retType="Ray" paramCount="4" desc="Get a ray trace from screen position (i.e mouse) in a viewport"> <Param type="Vector2" name="position" desc="" /> <Param type="Camera" name="camera" desc="" /> - <Param type="float" name="width" desc="" /> - <Param type="float" name="height" desc="" /> + <Param type="int" name="width" desc="" /> + <Param type="int" name="height" desc="" /> </Function> <Function name="GetWorldToScreen" retType="Vector2" paramCount="2" desc="Get the screen space position for a 3d world space position"> <Param type="Vector3" name="position" desc="" /> |
