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-rw-r--r--src/rlgl.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index d32d20db..3a25e7e8 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -2909,7 +2909,6 @@ void *rlReadTexturePixels(Texture2D texture)
unsigned int fboId = rlLoadFramebuffer(texture.width, texture.height);
// TODO: Create depth texture/renderbuffer for fbo?
-
glBindFramebuffer(GL_FRAMEBUFFER, fboId);
glBindTexture(GL_TEXTURE_2D, 0);
@@ -2921,13 +2920,10 @@ void *rlReadTexturePixels(Texture2D texture)
pixels = (unsigned char *)RL_MALLOC(GetPixelDataSize(texture.width, texture.height, UNCOMPRESSED_R8G8B8A8));
glReadPixels(0, 0, texture.width, texture.height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
- // Re-attach internal FBO color texture before deleting it
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fbo.texture.id, 0);
-
glBindFramebuffer(GL_FRAMEBUFFER, 0);
// Clean up temporal fbo
- rlUnloadFramebuffer(fbo);
+ rlUnloadFramebuffer(fboId);
#endif
return pixels;