| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-06-02 | Review some png images | raysan5 | |
| 2020-05-31 | Replaced some resources for better licensing | raysan5 | |
| Some resources used in examples have not a clear license, so, I'm replacing some of them for clearly licensed versions or resources created by me under CC0. License file to be added. | |||
| 2020-05-31 | Fixing Android build from Linux. Letting ANDROID_NDK to be modified at ↵ | branlix3000 | |
| compile time. Default path to the ANDROID_TOOLCHAIN have changed in the latest Android command-line tools release. (#1264) Co-authored-by: Branlix 3000 <[email protected]> | |||
| 2020-05-28 | resources PNG chunks cleaning | raysan5 | |
| 2020-05-28 | Added resources license | raysan5 | |
| 2020-05-28 | Renamed some resources for naming consistency | raysan5 | |
| 2020-05-28 | Remove unused font | raysan5 | |
| 2020-05-27 | fix bug in QuaternionFromVector3ToVector3 (#1263) | jvocaturo | |
| 2020-05-27 | Corrected bug on TextJoin() | raysan5 | |
| 2020-05-26 | Added bool IsCursorOnScreen(void). (#1262) | ChrisDill | |
| - The Mouse struct already stores cursorOnScreen. This function simply exposes it to the usage code. | |||
| 2020-05-25 | Update SPONSORS.md | Ray | |
| 2020-05-24 | REDESIGNED: ExportWaveAsCode() to use memory buffer | raysan5 | |
| 2020-05-24 | Review ExportImageAsCode() comment | raysan5 | |
| 2020-05-24 | Added LoadWAV()/SaveWAV() memory buffer sample code | raysan5 | |
| It could be useful in a future... | |||
| 2020-05-23 | Support WAV music streaming #1198 | raysan5 | |
| Switched custom WAV laoding/saving funtionality to drwav library, it also provides the required mechanisms to stream wav data. | |||
| 2020-05-23 | Corrected issue | raysan5 | |
| Compression API requires functions provided by stbi_image_write (DEFLATE compression) | |||
| 2020-05-23 | Update dr_wav.h | raysan5 | |
| 2020-05-23 | REDESIGNED: ExportMesh() to use memory buffer #1232 | raysan5 | |
| This change could introduce an issue on dataSize precalculation... | |||
| 2020-05-23 | Add note comment on ExportImageAsCode() | raysan5 | |
| 2020-05-23 | REDESIGNED: LoadIQM(), LoadModelAnimations() to use mem buffers | raysan5 | |
| 2020-05-23 | Review usage of sizeof(), unify conventions | raysan5 | |
| All functions requiring sizeof() now follow the same convention: NUM_ELEMENTS*NUM_SUBELEMENTS*sizeof() | |||
| 2020-05-23 | Use RL_FREE() instead of free() | raysan5 | |
| 2020-05-23 | REDESIGNED: ExportImageAsCode() to use memory buffer #1232 | raysan5 | |
| 2020-05-23 | Replaced strncat() by memcpy() in some functions | raysan5 | |
| 2020-05-23 | Corrected issues on LoadPKM() | raysan5 | |
| 2020-05-22 | Added Blend Modes example. (#1261) | Karlo Licudine | |
| 2020-05-22 | Avoid some warnings | raysan5 | |
| 2020-05-22 | Reviewed LoadBMFont() to load data from memory #1232 | raysan5 | |
| 2020-05-22 | Tweak | raysan5 | |
| 2020-05-22 | Replace file accesses by memory accesses | raysan5 | |
| Several functions used to load external files have been reviewed to just load the full file with LoadFileData() and load data from memory from there. This way all file access functionality is centralized in utils module. Functions reviewed: LoadDDS(), LoadPKM(), LoadKTX(), LoadPVR(), LoadASTC(), SaveKTX() | |||
| 2020-05-22 | Corrected issue with multichannel on CloseAudioDevice() | raysan5 | |
| 2020-05-21 | Review buffer limits on rectangle drawing | raysan5 | |
| 2020-05-18 | Avoid loading texcoords and normasl from model if not existent | raysan5 | |
| 2020-05-18 | Avoid glGetStringi() on OpenGL 2.1 | raysan5 | |
| 2020-05-16 | added BLEND_SET (#1251) | Random | |
| * added BLEND_SET * renamed BLEND_SET to BLEND_ADD_COLORS | |||
| 2020-05-15 | Adding Normalize and Remap functions (#1247) | Noor Wachid | |
| * Adding Norm and Remap functions // Normalize input value within input range // Remap input value within input range to output range * Rename Norm to Normalize To make it uniforms with Raylib's functions * Calculate Remap without other functions | |||
| 2020-05-14 | ADDED: Ecample: embedded files loading | raysan5 | |
| 2020-05-14 | Introduced Vector2 and Vector3 Square Lenght. (#1248) | ThePituLegend | |
| * Introduced Vector2 and Vector3 Square Lenght. * Square length functions renamed | |||
| 2020-05-14 | Review formatting GetPRevDirectoryPath() | raysan5 | |
| 2020-05-14 | Emscripten fullscreen -WIP- | raysan5 | |
| 2020-05-14 | fix bug in GetPrevDirectoryPath on Unix-like systems (#1246) | ivn | |
| 2020-05-14 | WARNING: BREAKING CHANGE: Review audio looping system | raysan5 | |
| Current looping system was broken, `loopCount` has been converted to `bool looping` and user can enable/disable with `music.looping = false`. `SetMusicLoopCount()` has been removed. | |||
| 2020-05-14 | Avoid LoadImageEx() usage internally | raysan5 | |
| At this point LoadImageEx() could be removed from raylib... still thinking about it... | |||
| 2020-05-14 | Remove some [textures] function dependencies | raysan5 | |
| - LoadFontDefault() -> Some code simplifications - LoadFontFromImage() -> Avoid LoadImageEx() - LoadFontData() -> Avoid GenImageColor(), ImageFormat() - LoadBMFont() -> Avoid ImageCopy(), ImageFormat() | |||
| 2020-05-14 | TextToInteger() always exposed | raysan5 | |
| 2020-05-11 | GenMeshCubicmap() added comments and simplification | raysan5 | |
| 2020-05-11 | Update BINDINGS.md | Ray | |
| 2020-05-11 | Update BINDINGS.md | Ray | |
| 2020-05-11 | Fixed Generated Normals for GenMeshCubicmap (#1244) | GoldenThumbs | |
| Just flipped the signs of `n5` and `n6` at lines `2021` and `2022`. | |||
| 2020-05-09 | Update config.h.in | raysan5 | |
