| Age | Commit message (Collapse) | Author |
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* Make raymath naming and functions more consistent
* Minor fixes
* Fix examples
* Fix Physac
* New naming rules
* Apply naming to Quaternion functions
* Apply to models.c
* Remove *MulitplyValue / *DivideValue
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It makes no sense to have this here...
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Move raylib games to another repo. It will reduce repo size for new clones.
I considered also removing the related history with [`git filter-repo`](https://github.com/newren/git-filter-repo) (the current sane alternative to the deprecated `filter-branch`) but it has some implications: It would had made a new repository with distinct history and checksums. If the repo was previously published,
the history of the new one won't have been compatible with the history others have pulled.
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* Executable is called game, not main
* Use make not mingw32-make on macOS
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* tcc-based vscode project for windows
Signed-off-by: misterpah <[email protected]>
* add makefile to support multiple C files
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Signed-off-by: misterpah <[email protected]>
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Actually this function is useless and potentially dangerous, internally, a shallow copy of data was done. Same could be accomplished accesing image.data directly.
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To unify with DrawText*() equivalent functions
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Now it's blazing fast. It modifies image.data directly.
Previous version could take up to 3-4 seconds to draw a line... now it takes some nanoseconds...
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As noted in #539, the symlink check was to support compiling raylib on
VirtualBox vboxfs as no symlinks are supported there.
With me using Linux as daily driver outside VirtualBox now, this 'feature'
is most likely unused by anyone, but still annoys other users (#791).
Just revert it and be done with it. If there are really others building
raylib on vboxfs or a similarly crippled file system under Linux, they
should now step forward when their build breaks.
This reverts commit b8ca51fd01a68b9b6040f8c3c631eedefd7d7735.
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- Removed generate_android_toolchain, since version r21 AndroidNDK it's the toolchain
- Removed external lib native_app_glue, provided by AndroidNDK
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Actually, project just adds 50MB of ANGLE libraries not related to raylib.
Also reviewed UWP project to consume ANGLE from the NuGet package.
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* added log warning for unsupported file extension for music stream
* updated error log message for music stream when file format isn't supported
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- Added NULL return if the replacement string (`by`) is empty
- Reordered sanity checks since there's no need to initialize variables if the strings are invalid.
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* Fixed offset check in GenImageFontAtlas
* Fixed code formatting to follow raylib notation rules
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It seems there is some related issue on emscripten side... but I'll keep the icons here despite not displayed properly for the moment.
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