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tries to load the texture with the base path of the original IQM file, relative paths should work.
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* Update BINDINGS.md
* Update BINDINGS.md
* Update BINDINGS.md
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Correctly copies animation names from IQM animation to raylib animation.
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* inital function
* working 1
* optimize
* optimized dot product
* simplify
* cleanup
* cleanup
* cleanup
* comment
* var name change
* epsilon
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* Fix for issue #4010
Split the code for Zig's master branch and >= 0.12.0 due to changes in https://github.com/ziglang/zig/pull/19623
* Restore the cache_include path which was removed in error
Accidently removed a couple lines I didn't mean to 🙈
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(#4002)
* simplifies color multiplication `DrawModelEx`
* add explicit casts
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arguments (#4011)
In future, if a dev edits the second arg and miscalulates the corresponding 3rd arg, there will be a buffer overflow or the string (2nd arg) will be cut short. This commit prevents that.
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Add L-Briand/raylib-zig-bindings to the Language Bindings table
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also allow `finalFrame = wave->frameCount' as the range of frames does
not include it.
Co-authored-by: Listeria monocytogenes <[email protected]>
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* nim bindings are in 5.1-dev, remove umaintained repos
* Update BINDINGS.md
* move to umaintained
* Update BINDINGS.md
* github editor is pranking me
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Co-authored-by: Listeria monocytogenes <[email protected]>
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* [rcore_web] Relative mouse mode issues.
* Review formatting.
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* Update raylib_api.* by CI
* Remove Extern C for raymath, it breaks some cases in mingw-w64 and does not fix any warning issues.
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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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This works in zig 0.12, LazyPath.path has been removed in zig 0.13
Co-authored-by: CosmicBagel <>
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The parser assumes all lines end in newlines, but sometimes this isn't
true. Check for a null terminator along with '\n' when stripping leading
spaces.
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* Update raylib_api.* by CI
* Add an extern C to raymath to prevent warnings in C++
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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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Co-authored-by: Filyus <[email protected]>
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Added `opengl_version` option to `src/build.zig`.
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(#3971)
* Fix Makefile issues (RGFW) (linux) (macOS)
* Do not use nanosleep on windows at all (PLATFORM_DESKTOP_RGFW)
* remove #define RGFWDEF and make the #undefs only happen for their OS
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* Fix Makefile issues (RGFW) (linux) (macOS)
* Do not use nanosleep on windows at all (PLATFORM_DESKTOP_RGFW)
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Co-authored-by: ColleagueRiley <[email protected]>
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Co-authored-by: ColleagueRiley <[email protected]>
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* Fixes for loading Music
Fix for #3889
Fixes for QOA crashes.
Memory leak FIX on unsuccessful .wav loading.
* Added comments
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* fix minor bugs and errors (x86) for the RGFW platform, update RGFW platform license, update makefile info for RGFW platform
* revert
* (RGFW) (winapi) fix mouse hide bug when cursor changes
* ensure PLATFORM_SHELL is defined (PLATFORM_RGFW)
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Co-authored-by: ColleagueRiley <[email protected]>
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* Implementing GetMonitorWidth/Height and GetMonitorPhysicalWidth/Height for drm
Added implementation for DRM for functions :
- GetMonitorWidth()
- GetMonitorHeight()
- GetMonitorPhysicalWidth()
- GetMonitorPhysicalHeight()
- GetMonnitorName()
These functions take an argument but only the value 0 is accepted. This is because the DRM platform implementation manages only one screen for now
* Refactor "GetMonitor" properties for DRM Platform
Refactored GetMonitorHeight, GetMonitorWidth, GetMonitorPhysicalHeight,
GetMonitorPhysicalWidth and GetMonitorName to accept only argument "0"
as more than one screen is not supported in DRM platform.
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