| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-10-27 | GetCurrentMonitor() - use closest monitor (#3472) | Alexandre Almeida | |
| 2023-10-27 | Update miniaudio to latest dev #3471 | Ray | |
| 2023-10-27 | ADDED: `SetAutomationEventBaseFrame(int frame)` | Ray | |
| 2023-10-27 | Update core_automation_events.c | Ray | |
| 2023-10-27 | Update core_automation_events.c | Ray | |
| 2023-10-26 | ADDED: Automation Events System, exposed to users | Ray | |
| Added new API to record and play events Added examples illustrating functionality | |||
| 2023-10-26 | ADDED: Drop files support to `PLATFORM_DESKTOP_SDL` | Ray | |
| 2023-10-26 | Remove trail spaces | Ray | |
| 2023-10-26 | Remove trail spaces | Ray | |
| 2023-10-26 | REVIEWED: `glfwGetError()` not availbale on `PLATFORM_WEB` fix #3470 | Ray | |
| 2023-10-26 | Updated to miniaudio v0.11.19 #3448 | Ray | |
| 2023-10-26 | Revert "Fix IsGestureDetected parameter inconsistency in raylib.h with ↵ | Ray | |
| rgextures.h (#3464)" This reverts commit 804f1a83eba7aa5cbb701457e8d6cda372b1a10d. | |||
| 2023-10-26 | Fix IsGestureDetected parameter inconsistency in raylib.h with rgextures.h ↵ | jestarray | |
| (#3464) closes https://github.com/raysan5/raylib/issues/3463 | |||
| 2023-10-26 | GetCurrentMonitor() - check window center instead of top-left corner (#3468) | Alexandre Almeida | |
| 2023-10-26 | Fix missing `PLATFORM_DESKTOP_SDL` checks. (#3469) | 2Bear | |
| 2023-10-25 | Fix gamepad names for PLATFORM_DESKTOP/GLFW (#3462) | ubkp | |
| 2023-10-25 | Fix OpenURL on SDL (#3460) | ubkp | |
| 2023-10-25 | Revert "Fix #3461" | Ray | |
| This reverts commit 8fbd42d592c22612e18d2c6f9bcef8a107984675. | |||
| 2023-10-25 | Fix #3461 | Ray | |
| 2023-10-23 | REVIEWED: Check OpenGL version required, fix #3457 | Ray | |
| 2023-10-23 | REVIEWED: `InitPlatform()` organization and code-gardening | Ray | |
| 2023-10-23 | REVIEWED: Move screen capture logic to `rcore.c`, available for all platforms | Ray | |
| 2023-10-23 | Fixes a memory leak as a result of creating an AudioBuffer* with the old ↵ | Lukas | |
| source.frameCount. This internally allocates memory to the structs data pointer which is then later overridden by the correct sound data of the source sound. (#3458) Additionally added a volume assignment from old to new as currently there is no way to get the volume of a sound and the AudioBuffer struct is not reachable from user code due to opaque definition. | |||
| 2023-10-23 | When the frame counter gets to 0, reset the FPS average counter. This allows ↵ | Jeffery Myers | |
| the window to be closed and reopened with clean FPS stats. (#3445) | |||
| 2023-10-23 | Fix compilation for PLATFORM_WEB examples (#3454) | ubkp | |
| 2023-10-22 | Review prerequisites of rcore.c (#3453) | Peter0x44 | |
| rcore_desktop_sdl.c was not present in the list of prerequisites this patch changes them to use a wildcard, so any other platforms added in future will be tracked properly | |||
| 2023-10-22 | Add DrawCircleLinesV for consistency (#3452) | Peter0x44 | |
| ImageDrawCircleLinesV already existed, so I'm not sure why this was missing. It is trivial to implement, anyway | |||
| 2023-10-22 | Update CHANGELOG | Ray | |
| 2023-10-22 | Update CHANGELOG for **raylib 5.0** -WIP- | Ray | |
| 2023-10-22 | Revert "REVIEWED: sinfl, fix #3349" | Ray | |
| This reverts commit c4fb6c8517d8480afffafdff81155dd35a600f73. | |||
| 2023-10-22 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2023-10-22 | Revert "Update sinfl.h" | Ray | |
| This reverts commit da9bc564d2534ac447b0a22761e38ed2fd3e717b. | |||
| 2023-10-22 | fix examples Makefile to use Makefile.Web when building for web (#3449) | Keith Stellyes | |
| Co-authored-by: Keith Stellyes <[email protected]> | |||
| 2023-10-22 | Update sinfl.h | Ray | |
| 2023-10-22 | REVIEWED: sinfl, fix #3349 | Ray | |
| 2023-10-22 | REVIEWED: New platform backend template comments | Ray | |
| 2023-10-22 | Update rcore_desktop.c | Ray | |
| 2023-10-22 | [core] Complement implementations for `SDL` (3) (#3450) | ubkp | |
| * Fix SetWindowMinSize and SetWindowMaxSize * Fix window resizes to update the viewport * Fix window resizes to update the viewport 2 | |||
| 2023-10-21 | [core] Complement implementations for `SDL` (2) (#3447) | ubkp | |
| * Add note and todo to GetWindowScaleDPI * Complement ToggleFullscreen and change ToggleBorderlessWindowed * Complement SetWindowState and ClearWindowState | |||
| 2023-10-20 | [core] Complement implementations for `SDL` (#3444) | ubkp | |
| * Complement SetWindowMonitor SDL implementation * Complement SetWindowMonitor SDL implementation 2 * Complement SetWindowMonitor SDL implementation 3 * Complement GetMonitorPosition SDL implementation * Small tweaks to various SDL implementation * Small tweaks to various SDL implementation 2 | |||
| 2023-10-19 | REVIEWED: Issue with functions definitions | Ray | |
| 2023-10-19 | REVIEWED: Issue with symbols exposure | Ray | |
| 2023-10-19 | Update Makefile | Ray | |
| 2023-10-19 | REDESIGNED: Move platforms to separate directory #3313 | Ray | |
| 2023-10-19 | Fix GetMonitorPhysical* dpi (#3442) | ubkp | |
| 2023-10-19 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2023-10-19 | REVIEWED: `rlLoadTexture()` #3440 | Ray | |
| 2023-10-19 | [core] Add more missing implementations to SDL (#3439) | Le Juez Victor | |
| * [core] Add more missing implementations to SDL Add functions: `SetWindowState`, `ClearWindowState`, `SetWindowIcon` * Completing `SetWIndowState` and `ClearWindowState` * Add VSync support for SDL * Fix `CORE.Window.display` size issue * Fix getting monitor size We now get the size of the monitor where the window is located * Add `ToggleBorderlessWindowed` * Add `ToggleFullscreen` * Add `GetMonitorPosition` * Add `SetWindowMonitor` NOTE: The function is implemented but incomplete * Replace `TraceLog` by `TRACELOG` * Fixed mouse delta issue in relative mode Fixed a delta retrieval issue with `GetMouseDelta` when the mouse is in relative mode. Solution by @ubkp * Fix `IsKeyPressed` issue An issue caused `IsKeyPressed` to continuously return true for most keys when pressed * Fix `SetGamepadMappings` returning | |||
| 2023-10-18 | [core] Add more missing implementations to `SDL` (#3436) | ubkp | |
| * Add more missing implementations 1 * Add more missing implementations 2 * Add more missing implementations 3 * Add more missing implementations 4 * Add more missing implementations 5 * Add more missing implementations 6 | |||
| 2023-10-18 | REVIEWED: `raylib 5.0-dev` version for a future release | Ray | |
