| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-03-03 | REVIEWED: Mouse/Touch input system | Ray | |
| After several reviews, now it seems everything works as expected. | |||
| 2020-03-03 | Some code tweaks | Ray | |
| 2020-03-02 | Support any mouse button for gesture detection | Ray | |
| 2020-03-02 | Review shader exaples to work on web (GLSL 100) | Ray | |
| 2020-03-02 | Review some comment | Ray | |
| 2020-03-02 | Support touch drawing on web | Ray | |
| 2020-03-02 | Update raymath.h (#1118) | i-right-i | |
| * Update raymath.h Added Vector2Rotate Function. * Update raymath.h | |||
| 2020-03-02 | Update textures_mouse_painting.c | Ray | |
| 2020-03-02 | Added comment on IsMouseButtonDown() issue | Ray | |
| IsMouseButtonDown() does not process touch state down properly, state is reseted every frame... | |||
| 2020-03-01 | Reviewed IsMouseButtonDown() | Ray | |
| 2020-03-01 | Update Makefile | Ray | |
| 2020-02-29 | REDESIGNED input system for better mouse/touch support | Ray | |
| 2020-02-28 | Replaced fabs() by fabsf() when required | Ray | |
| 2020-02-28 | `LoadText()` tweak (#1113) | brankoku | |
| Guarantee string is zero-terminated | |||
| 2020-02-28 | REVIEWED: LoadText() | Ray | |
| 2020-02-27 | Tweaks | Ray | |
| 2020-02-27 | Corrected return value | Ray | |
| 2020-02-27 | REDESIGN: ExportImage() | Ray | |
| Use new file I/O ABI | |||
| 2020-02-27 | REDESIGN: ExportWave() | Ray | |
| Use new file I/O ABI | |||
| 2020-02-27 | Tweak on variable init | Ray | |
| 2020-02-27 | Review default config flags | Ray | |
| 2020-02-27 | Corrected issue with variable name | Ray | |
| 2020-02-27 | Remove trail spaces and some tweaks | Ray | |
| 2020-02-27 | REDESIGNED: LoadImage() -WIP- | Ray | |
| Using new file I/O ABI | |||
| 2020-02-27 | REDESIGNED: LoadImageRaw(), LoadAnimatedGIF() | Ray | |
| Using new file I/O ABI | |||
| 2020-02-27 | REDESIGNED: LoadFontEx() | Ray | |
| Using new file I/O ABI | |||
| 2020-02-27 | LoadText(): Added comment | Ray | |
| 2020-02-27 | Review macros | Ray | |
| 2020-02-27 | REDESIGN: LoadStorageValue()/SaveStorageValue() | Ray | |
| Using new file I/O ABI | |||
| 2020-02-26 | Update core_storage_values.c | Ray | |
| 2020-02-26 | Tweaks on fullsccreen detection... | Ray | |
| 2020-02-26 | WARNING: RENAMED: Storage functions | Ray | |
| Renamed functions for consistency: - StorageLoadValue() > LoadStorageValue() - StorageSaveValue() > SaveStorageValue() | |||
| 2020-02-26 | Security check | Ray | |
| 2020-02-26 | Correct typo | Ray | |
| 2020-02-26 | Reviewed example | Ray | |
| 2020-02-26 | ADDED: LoadFileData(), SaveFileData() | Ray | |
| 2020-02-26 | Remove trail spaces | Ray | |
| 2020-02-26 | Remove TraceLog() dependency on standalone mode | Ray | |
| 2020-02-26 | Remove TraceLog() dependency on standalone mode | Ray | |
| 2020-02-26 | Use float math functions | Ray | |
| 2020-02-24 | [core] SetWindowSize() try to support PLATFORM_WEB -WIP- | Ray | |
| 2020-02-24 | [rlgl] LoadText() variable scope improvement | Ray | |
| 2020-02-24 | Make sure current text buffer is empty #1109 | Ray | |
| 2020-02-22 | Update to latest emscripten toolchain | Ray | |
| Corrected issue on web compilation | |||
| 2020-02-22 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2020-02-22 | Improve inputs on Android | Ray | |
| 2020-02-22 | Support ToggleFullscreen() on web | Ray | |
| 2020-02-22 | Update Makefile | Ray | |
| 2020-02-22 | Comment tweak | Ray | |
| 2020-02-22 | Expand GLTF Model support (#1108) | Tyler Jessilynn Bezera | |
| * Update GLTF support to include loading color for albdeo (saved in the color value of the materialmap), support occlussion and emmission maps.. as well as some quality of life updates. * clean up to use single image | |||
