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2021-06-26REVIEWED: Improved log info on image/textures laodingRay
ADDED: rlGetPixelFormatName()
2021-06-26REVIEWED: Simplified code to avoid extra functions callsRay
2021-06-25WARNING: REVIEWED: Default shader uniform namesRay
When a shader is loaded, by default, several locations are tried to be set automatically.
2021-06-25REVIEWED: LoadShader() and default locationsRay
Reviewed locations descriptions
2021-06-24Update CONVENTIONS.mdRay
2021-06-24Update CONVENTIONS.mdRay
2021-06-24fix to LoadShaderFromMemory (#1851)Ruminant
- the shader.locs now match the LoadShader function Without this change, the lighting sample looks incorrect when using LoadShaderFromMemory Co-authored-by: Ruminant <[email protected]>
2021-06-24Create CONVENTIONS.mdRay
2021-06-24REVIEWED: `CORE.Storage.basePath`Ray
Simplified some code
2021-06-24Update text.cRay
2021-06-24REVIEWED: WaitTime() #1841Ray
Avoid global variables dependency, now the function is self-contained.
2021-06-24Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-06-24Update core_basic_window.cRay
2021-06-23Allow SetWindowSize() on web (#1847)Nikhilesh S
2021-06-23Minor format tweaksRay
2021-06-23WARNING: BREAKING: Functions renamed!Ray
RENAMED: GetCodepoints() -> LoadCodepoints(), now codepoint array data is loaded dynamically instead of reusing a limited static buffer. ADDED: UnloadCodepoints() to safely free loaded codepoints RENAMED: GetNextCodepoint() -> GetCodepoint()
2021-06-23Review BeginTextureMode() usageRay
Moved outside BeginDrawing()/EndDrawing() to illustrate drawing is happening to an external texture (not screen)
2021-06-23Reviewed exampleRay
2021-06-22Update core_custom_frame_control.cRay
2021-06-22ADDED: Example: core_custom_frame_controlRay
2021-06-22Review and un-expose InitTimer()Ray
Actually it's not required for SUPPORT_CUSTOM_FRAME_CONTROL
2021-06-22Formatting reviewRay
2021-06-22Update .gitignoreRay
2021-06-22Add support for resizing Emscripten canvas (#1840)Sky
2021-06-22Fix DrawTextRec (#1843)Diesirae
* fix text wrapping * fix indent * fix indent * fix indent * fix DrawTextRec
2021-06-22Fix missing fclose in tinyobj loader (#1842)Guillaume DEVOILLE
Missing fclose in tinyobj loader.
2021-06-22Added hxRaylib (#1846)FSasquatch
2021-06-21Review GetFPS()Ray
2021-06-21core: added `GetMouseDelta()` (#1832)Adrian Guerrero Vera
* core: added `GetMouseDelta()` Thanks to previousPosition added by raysan it is now possible to create the GetMouseDelta() function. Returns a Vector2 with the difference between the current and previous position of the mouse in a frame. Useful for creating camera scrolling, among others. * Added changes noted by raysan
2021-06-19Disable `SUPPORT_EVENTS_AUTOMATION` by defaultraysan5
2021-06-18fix: change relevant occurences of MeshBoundingBox to GetMeshBoundingBox (#1836)PtitLuca
2021-06-17Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-06-17Avoid SUPPORT_MOUSE_CURSOR_POINTRay
2021-06-17Fixed: Binding vertex position twice (#1835)Sirvoid
2021-06-17Update rlgl_standalone.cRay
2021-06-17RENAMED: `SwapBuffers()` -> `SwapScreenBuffer()`Ray
Avoid possible symbol collisions
2021-06-17Update physac.hRay
2021-06-17WARNING: Exposed `SUPPORT_CUSTOM_FRAME_CONTROL` #1729Ray
2021-06-17RENAMED: Wait() -> WaitTime()Ray
2021-06-17Renamed SUPPORT_MOUSE_CURSOR_NATIVE -> SUPPORT_MOUSE_CURSOR_POINTRay
2021-06-17Remove Color struct requirementRay
2021-06-17RENAMED: MeshTangents() -> GenMeshTangents()Ray
RENAMED: MeshBinormals() -> GenMeshBinormals()
2021-06-17Comment tweakRay
2021-06-16Update examples_template.cRay
2021-06-13Remove trail spacesRay
2021-06-13Improved raylib parser to export data as XMLRay
- Improved command-line - Added XML support - Added sample outputs: DEFAULT, JSON, XML - Reviewed LoadFileText() bug - Removed trailing spaces
2021-06-13Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-06-13Reviewed issueRay
2021-06-13Add nullptr check before passing arg (#1825)Tobias Mock
2021-06-12updating raylib python cffi version (#1826)Richard Smith
* Update BINDINGS.md * Update BINDINGS.md