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2020-04-29Init CORE.Window.focusedraysan5
2020-04-27Merge branch 'master' of https://github.com/raysan5/raylibraysan5
2020-04-27Review issue with vertex batch overflow #1223raysan5
2020-04-27Update README.mdRay
2020-04-27ADDED: IsWindowFocused()raysan5
2020-04-26Update to use latest emscripten and android ndkRay
- To support ASYNCIFY instead of EMTERPRETER - No need to generate a standalone toolchain for Android NDK
2020-04-26Corrected issue #1203raysan5
2020-04-24ADDED: GetWindowScaleDPI()raysan5
2020-04-23Fix for building examples with latest emsk (LLVM): remove EMTERPRETIFY, add ↵ivn
ASYNCIFY (#1215)
2020-04-22Mempool and other Allocators Optimization (#1211)Kevin Yonan
Optimizations of allocators. Renamed 'Stack' to 'Arena'. Replaced certain define constants with an anonymous enum. Refactored MemPool to no longer require active or deferred defragging.
2020-04-22[android] Extend validity of the certificate (#1212)Dani Martin
For uploading a apk to Google Play a minimun of 25 years (9125 days) is needed for the validity of the key. More info: https://developer.android.com/studio/publish/app-signing
2020-04-21Update README.mdRay
2020-04-21Update easings.h (#1210)flashback-fx
Make easings.h use powf and sqrtf instead of pow and sqrt.
2020-04-16Added raymath to examplesraysan5
2020-04-16Merge branch 'master' of https://github.com/raysan5/raylibraysan5
2020-04-16Remove commentraysan5
2020-04-15Update new-issue-template.mdRay
2020-04-15Update new-issue-template.mdRay
2020-04-15Create config.ymlRay
2020-04-15Update new-issue-template.mdRay
2020-04-14Set the correct version of make on macos (#1202)Stefan E. Mayer
2020-04-14Added binding: jaylib (Java)Ray
2020-04-13Review UWP project -WIP-raysan5
2020-04-13Make raymath more consistent (#1197)G3bE
* Make raymath naming and functions more consistent * Minor fixes * Fix examples * Fix Physac * New naming rules * Apply naming to Quaternion functions * Apply to models.c * Remove *MulitplyValue / *DivideValue
2020-04-13Remove tshirt designraysan5
It makes no sense to have this here...
2020-04-13Remove games from buildingraysan5
2020-04-13WARNING: REMOVED raylib/games - Moved to raysan5/raylib-gamesraysan5
Move raylib games to another repo. It will reduce repo size for new clones. I considered also removing the related history with [`git filter-repo`](https://github.com/newren/git-filter-repo) (the current sane alternative to the deprecated `filter-branch`) but it has some implications: It would had made a new repository with distinct history and checksums. If the repo was previously published, the history of the new one won't have been compatible with the history others have pulled.
2020-04-13Review VSCode tasksraysan5
2020-04-13Fix VSCode (#1193)Stefan E. Mayer
* Executable is called game, not main * Use make not mingw32-make on macOS
2020-04-11add makefile to support multiple C files (#1195)pah arif
* tcc-based vscode project for windows Signed-off-by: misterpah <[email protected]> * add makefile to support multiple C files
2020-04-11Merge branch 'master' of https://github.com/raysan5/raylibraysan5
2020-04-11Corrected examples after API change: ImageDrawText*()raysan5
2020-04-11tcc-based vscode project for windows (#1191)pah arif
Signed-off-by: misterpah <[email protected]>
2020-04-10WARNING: API BREAK: Removed LoadImagePro()raysan5
Actually this function is useless and potentially dangerous, internally, a shallow copy of data was done. Same could be accomplished accesing image.data directly.
2020-04-10WARNING: API BREAK: Reviewed ImageDrawText*() params orderraysan5
To unify with DrawText*() equivalent functions
2020-04-09Review display size init for RPIraysan5
2020-04-09Optimized ImageDrawPixel()raysan5
Now it's blazing fast. It modifies image.data directly. Previous version could take up to 3-4 seconds to draw a line... now it takes some nanoseconds...
2020-04-08Fixed issue with ImageDrawLine()raysan5
2020-04-08Revert "CMake: Don't create symlinks on unsupporting file systems (#539)"Ahmad Fatoum
As noted in #539, the symlink check was to support compiling raylib on VirtualBox vboxfs as no symlinks are supported there. With me using Linux as daily driver outside VirtualBox now, this 'feature' is most likely unused by anyone, but still annoys other users (#791). Just revert it and be done with it. If there are really others building raylib on vboxfs or a similarly crippled file system under Linux, they should now step forward when their build breaks. This reverts commit b8ca51fd01a68b9b6040f8c3c631eedefd7d7735.
2020-04-08ignore symlink creation failure errorShy
2020-04-07Updated VS2017.UWP output foldersraysan5
2020-04-07Update raylib.vcxprojraysan5
2020-04-07Delete .gitignoreraysan5
2020-04-07Review Android pieplineraysan5
- Removed generate_android_toolchain, since version r21 AndroidNDK it's the toolchain - Removed external lib native_app_glue, provided by AndroidNDK
2020-04-07Remove ANGLE projectraysan5
Actually, project just adds 50MB of ANGLE libraries not related to raylib. Also reviewed UWP project to consume ANGLE from the NuGet package.
2020-04-07Update launch.jsonraysan5
2020-04-06Corrected issue with depth initialization #1179raysan5
2020-04-06Update README.mdRay
2020-04-06Removed unused Duck model.raysan5
2020-04-06added log warning for unsupported file extension for music stream (#1176)Louis Johnson
* added log warning for unsupported file extension for music stream * updated error log message for music stream when file format isn't supported