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2024-04-03Fix framerate recording for .gifs (#3894)Rob Loach
2024-04-02Remove TABSRay
2024-04-02Remove trailing spacesRay
2024-04-01Update raylib_api.* by CIgithub-actions[bot]
2024-04-01Merge branch 'master' of https://github.com/raysan5/raylibRay
2024-04-01Address parsing issue when generating XML #3893Ray
2024-03-30Fixes zig build that was broken on #3863 (#3891)Nikolas Mauropoulos
* Fixes zig build that was broken on #3863 * Make this work with wayland
2024-03-29Update raylib_api.* by CIgithub-actions[bot]
2024-03-29Fixing gamepad buttons not working in drm backend (#3888)MrMugame
* Fixing gamepad buttons in drm backend * Remove trailing spaces * Axis enumeration now works properly
2024-03-28Update rcore_drm.cRay
2024-03-28Organizing the drm backend to only use one api to allow for more devices (#3879)MrMugame
* Updating rcore_drm.c to only use one api for input * Change RPI log prefix to DRM * Remove relative checking which is not supported currently * Loop should continue on invalid event in drm backend * Fixed and cleaned up PollKeyboardEvents() in drm backend
2024-03-26[rtextures] Fix LoadImageFromScreen scaling (#3881)proberge-dev
2024-03-21Merge branch 'master' of https://github.com/raysan5/raylibRay
2024-03-21Update rcore.cRay
2024-03-18Remove redundant rlDisableVertexAttribute for SHADER_LOC_VERTEX_COLOR (#3871)Kacper ZybaƂa
2024-03-18Update rcore_desktop.cRay
2024-03-18Put GLFW in relative mouse mode when the cursor is disabled. (#3874)Jeffery Myers
2024-03-18Fix #3876 and also `rlgl` review on #3783Ray
2024-03-18Fix #3876 and also `rlgl` review on #3783Ray
2024-03-14Fix GLFW runtime platform detection (#3863)Alexandre Almeida
* Fix GLFW runtime platform detection * Add libwayland-dev package to workflows * Add libxkbcommon-dev package to workflows * Add libwayland-bin package to codeql.yml * Add libwayland-client0 and libwayland-cursor0 packages to codeql.yml * Use libwayland-dev in codeql.yml * Add libxkbcommon-dev to codeql.yml * Remove libwayland-bin from linux.yml and linux_examples.yml (libwayland-dev includes it as a dependency) --------- Co-authored-by: Ray <[email protected]>
2024-03-13Update BINDINGS.md (#3868)joyousblunder
Odin's binding were bumped to 5.0 back in November 2023
2024-03-12Update codeql.ymlRay
2024-03-10optimisation of the "bone socket" tutorial (#3864)iP
Less matrix operations doing.
2024-03-09Implement IsCursorOnScreen for PLATFORM_DESKTOP_SDL (#3862)Peter0x44
I did some testing and this seems to work okay, but it *is* different to GLFW. GLFW seems to lose "IsCursorOnScreen" for one frame upon pressing alt+tab over the window, without a different window covering it. SDL seems to have a more reasonable behavior for this case. Either way it's an edge case and I don't know the exact way to fix, likely requires internal GLFW changes.
2024-03-08[cmake] Disable SDL rlgl_standalone example (#3861)Rob Loach
* cmake: For SDL, disable rlgl_standalone * cmake: Only build rlgl_standalone when on Desktop, and not shared libs
2024-03-07Update rmodels.cRay
2024-03-07REVIEWED: GetMouseRay() functions rename #3830Ray
2024-03-07Update raylib_api.* by CIgithub-actions[bot]
2024-03-07Screen space related functions consistency (#3830)aiafrasinei
* Screen/world-space related functions rename * Update raylib_api.* by CI --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-07cmake: For SDL build, link the glfw dependency (#3860)Rob Loach
2024-03-07Implemented fix for #3859Ray
2024-03-07Merge branch 'master' of https://github.com/raysan5/raylibRay
2024-03-07Update raylib.hRay
2024-03-05Update cmake.ymlRay
2024-03-05Update cmake.ymlRay
2024-03-05Update cmake.ymlRay
2024-03-05Update cmake.ymlRay
2024-03-04Update cmake.ymlRay
2024-03-04CMake: Remove USE_WAYLAND option (#3851)Alexandre Almeida
* CMake: Remove USE_WAYLAND option * Consistency fix * Fix oversight
2024-03-04Update linux_examples.ymlRay
2024-03-04Update linux.ymlRay
2024-03-01Fix fix-build-paths (#3849)Caleb Barger
2024-03-01Remove GLFW mouse passthrough hack and increase GLFW version in CMake (#3852)Alexandre Almeida
2024-02-29Merge branch 'master' of https://github.com/raysan5/raylibRay
2024-02-29Review formattingRay
2024-02-29Update raylib_api.* by CIgithub-actions[bot]
2024-02-29ADDED: New function `ColorIsEqual()`Ray
2024-02-29Fix SDL multitouch tracking (#3810)mooff
The fingerId from SDL was used as an index into the CORE.Input.Touch arrays, but it's an opaque / arbitrary int64, way bigger than MAX_TOUCH_POINTS, so the first non-simulated touch event would segfault.
2024-02-29Update GLFW to 3.4 (#3827)Alexandre Almeida
* Update GLFW to 3.4 (draft) * Add _glfwConnectNull() function to rglfw.c * Update rglfw.c * Update Makefile * Makefile: Replace USE_WAYLAND_DISPLAY with DISABLE_WAYLAND * Revert "Makefile: Replace USE_WAYLAND_DISPLAY with DISABLE_WAYLAND" This reverts commit 9e79abde786bf797d8133fd95e8a475cf6e2b066. * GlfwImport.cmake: Replace GLFW_USE_WAYLAND with GLFW_BUILD_WAYLAND * Update rglfw.c * Output platform selected by GLFW to TRACELOG * GLFW has removed Mir support
2024-02-29feat: vox_loader normals and new voxels shader (#3843)johann nadalutti