| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-04-03 | Fix framerate recording for .gifs (#3894) | Rob Loach | |
| 2024-04-02 | Remove TABS | Ray | |
| 2024-04-02 | Remove trailing spaces | Ray | |
| 2024-04-01 | Update raylib_api.* by CI | github-actions[bot] | |
| 2024-04-01 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2024-04-01 | Address parsing issue when generating XML #3893 | Ray | |
| 2024-03-30 | Fixes zig build that was broken on #3863 (#3891) | Nikolas Mauropoulos | |
| * Fixes zig build that was broken on #3863 * Make this work with wayland | |||
| 2024-03-29 | Update raylib_api.* by CI | github-actions[bot] | |
| 2024-03-29 | Fixing gamepad buttons not working in drm backend (#3888) | MrMugame | |
| * Fixing gamepad buttons in drm backend * Remove trailing spaces * Axis enumeration now works properly | |||
| 2024-03-28 | Update rcore_drm.c | Ray | |
| 2024-03-28 | Organizing the drm backend to only use one api to allow for more devices (#3879) | MrMugame | |
| * Updating rcore_drm.c to only use one api for input * Change RPI log prefix to DRM * Remove relative checking which is not supported currently * Loop should continue on invalid event in drm backend * Fixed and cleaned up PollKeyboardEvents() in drm backend | |||
| 2024-03-26 | [rtextures] Fix LoadImageFromScreen scaling (#3881) | proberge-dev | |
| 2024-03-21 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2024-03-21 | Update rcore.c | Ray | |
| 2024-03-18 | Remove redundant rlDisableVertexAttribute for SHADER_LOC_VERTEX_COLOR (#3871) | Kacper ZybaĆa | |
| 2024-03-18 | Update rcore_desktop.c | Ray | |
| 2024-03-18 | Put GLFW in relative mouse mode when the cursor is disabled. (#3874) | Jeffery Myers | |
| 2024-03-18 | Fix #3876 and also `rlgl` review on #3783 | Ray | |
| 2024-03-18 | Fix #3876 and also `rlgl` review on #3783 | Ray | |
| 2024-03-14 | Fix GLFW runtime platform detection (#3863) | Alexandre Almeida | |
| * Fix GLFW runtime platform detection * Add libwayland-dev package to workflows * Add libxkbcommon-dev package to workflows * Add libwayland-bin package to codeql.yml * Add libwayland-client0 and libwayland-cursor0 packages to codeql.yml * Use libwayland-dev in codeql.yml * Add libxkbcommon-dev to codeql.yml * Remove libwayland-bin from linux.yml and linux_examples.yml (libwayland-dev includes it as a dependency) --------- Co-authored-by: Ray <[email protected]> | |||
| 2024-03-13 | Update BINDINGS.md (#3868) | joyousblunder | |
| Odin's binding were bumped to 5.0 back in November 2023 | |||
| 2024-03-12 | Update codeql.yml | Ray | |
| 2024-03-10 | optimisation of the "bone socket" tutorial (#3864) | iP | |
| Less matrix operations doing. | |||
| 2024-03-09 | Implement IsCursorOnScreen for PLATFORM_DESKTOP_SDL (#3862) | Peter0x44 | |
| I did some testing and this seems to work okay, but it *is* different to GLFW. GLFW seems to lose "IsCursorOnScreen" for one frame upon pressing alt+tab over the window, without a different window covering it. SDL seems to have a more reasonable behavior for this case. Either way it's an edge case and I don't know the exact way to fix, likely requires internal GLFW changes. | |||
| 2024-03-08 | [cmake] Disable SDL rlgl_standalone example (#3861) | Rob Loach | |
| * cmake: For SDL, disable rlgl_standalone * cmake: Only build rlgl_standalone when on Desktop, and not shared libs | |||
| 2024-03-07 | Update rmodels.c | Ray | |
| 2024-03-07 | REVIEWED: GetMouseRay() functions rename #3830 | Ray | |
| 2024-03-07 | Update raylib_api.* by CI | github-actions[bot] | |
| 2024-03-07 | Screen space related functions consistency (#3830) | aiafrasinei | |
| * Screen/world-space related functions rename * Update raylib_api.* by CI --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> | |||
| 2024-03-07 | cmake: For SDL build, link the glfw dependency (#3860) | Rob Loach | |
| 2024-03-07 | Implemented fix for #3859 | Ray | |
| 2024-03-07 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2024-03-07 | Update raylib.h | Ray | |
| 2024-03-05 | Update cmake.yml | Ray | |
| 2024-03-05 | Update cmake.yml | Ray | |
| 2024-03-05 | Update cmake.yml | Ray | |
| 2024-03-05 | Update cmake.yml | Ray | |
| 2024-03-04 | Update cmake.yml | Ray | |
| 2024-03-04 | CMake: Remove USE_WAYLAND option (#3851) | Alexandre Almeida | |
| * CMake: Remove USE_WAYLAND option * Consistency fix * Fix oversight | |||
| 2024-03-04 | Update linux_examples.yml | Ray | |
| 2024-03-04 | Update linux.yml | Ray | |
| 2024-03-01 | Fix fix-build-paths (#3849) | Caleb Barger | |
| 2024-03-01 | Remove GLFW mouse passthrough hack and increase GLFW version in CMake (#3852) | Alexandre Almeida | |
| 2024-02-29 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2024-02-29 | Review formatting | Ray | |
| 2024-02-29 | Update raylib_api.* by CI | github-actions[bot] | |
| 2024-02-29 | ADDED: New function `ColorIsEqual()` | Ray | |
| 2024-02-29 | Fix SDL multitouch tracking (#3810) | mooff | |
| The fingerId from SDL was used as an index into the CORE.Input.Touch arrays, but it's an opaque / arbitrary int64, way bigger than MAX_TOUCH_POINTS, so the first non-simulated touch event would segfault. | |||
| 2024-02-29 | Update GLFW to 3.4 (#3827) | Alexandre Almeida | |
| * Update GLFW to 3.4 (draft) * Add _glfwConnectNull() function to rglfw.c * Update rglfw.c * Update Makefile * Makefile: Replace USE_WAYLAND_DISPLAY with DISABLE_WAYLAND * Revert "Makefile: Replace USE_WAYLAND_DISPLAY with DISABLE_WAYLAND" This reverts commit 9e79abde786bf797d8133fd95e8a475cf6e2b066. * GlfwImport.cmake: Replace GLFW_USE_WAYLAND with GLFW_BUILD_WAYLAND * Update rglfw.c * Output platform selected by GLFW to TRACELOG * GLFW has removed Mir support | |||
| 2024-02-29 | feat: vox_loader normals and new voxels shader (#3843) | johann nadalutti | |
