| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-09-12 | Implemented GetGamepadName() for emscripten (#1986) | Neil Barkhina | |
| * implemented GetGamepadName for emscripten * updated gamepad to use existing name as arary * removed unnecessary platform_web check | |||
| 2021-09-10 | Add find opengl for widnows too. (#1985) | Hristo Stamenov | |
| * Add find opengl for widnows too. * Also fix set LIBS_PRIVATE to bi similar to linux and apple targets | |||
| 2021-09-10 | Typo | raysan5 | |
| 2021-09-10 | Update Makefile for web compilation | raysan5 | |
| Some flags are only for the linker, not the compiler | |||
| 2021-09-10 | Update core.c | Ray | |
| 2021-09-10 | REVIEWED: Vox loader | Ray | |
| 2021-09-10 | Vox loaded (#1981) | procfxgen | |
| * new models_magicavoxel_loading example * Portable header-only file "magicavoxel_loader.h" for MagicaVoxel loader example. * models_magicavoxel_loading example added to CMakeLists.txt and Makefile * fix models_magicavoxel_loading example for linux. * * vox_loader into "src/external/vox_loader.h" * vox file support for "models.c" * updated example "models/models_magicavoxel_loading.c" * * Fix Vox_FreeArrays (removed memory leak) * * removed magicavoxel_loader.h * * Revert vs2019 solution * * vox_loader.h -> Support custom memory allocators * vox_loader.h -> Reverse Y<>Z for left to right handed system * models/models_magicavoxel_loading.c -> fix model center * * vox_loader.h -> Removed Raylib dependencies * * Changed Vox_LoadFileName to Vox_LoadFromMemory | |||
| 2021-09-10 | REVIEWED: Touch input system #1975 #1960 | Ray | |
| - ADDED: `GetTouchPointCount()` to core module, removed from gestures module. - Support multiple touch points: `MAX_TOUCH_POINTS`. | |||
| 2021-09-10 | Review font loading log info | Ray | |
| 2021-09-10 | Fixes target direction for first person camera mode. (#1977) | Nikolay Krasheninnikov | |
| Co-authored-by: Nikolai Krasheninnikov <[email protected]> | |||
| 2021-09-09 | Fixed loading obj models with no materials (#1984) | Tristan Schulz | |
| 2021-09-06 | Fix dynamic library issues on Macos (#1978) | Steven Schveighoffer | |
| 2021-09-05 | Merge branch 'master' of https://github.com/raysan5/raylib | raysan5 | |
| 2021-09-05 | Updated Makefile for latest Android NDK r32 LTS | raysan5 | |
| It seems now it's required to use archiver `llvm-ar` | |||
| 2021-09-05 | [models] LoadGLTF fixed missing transformations and nonroot skinning problem ↵ | Tristan Schulz | |
| (#1964) * Fixed gltf missing transforms on load mend * extracted Matrix calculation in to static method and added skinning check * fixed formatting | |||
| 2021-09-05 | REVIEWED: Vox loading, mostly formating | raysan5 | |
| 2021-09-04 | new models_magicavoxel_loading example (#1940) | procfxgen | |
| * new models_magicavoxel_loading example * Portable header-only file "magicavoxel_loader.h" for MagicaVoxel loader example. * models_magicavoxel_loading example added to CMakeLists.txt and Makefile * fix models_magicavoxel_loading example for linux. * * vox_loader into "src/external/vox_loader.h" * vox file support for "models.c" * updated example "models/models_magicavoxel_loading.c" * * Fix Vox_FreeArrays (removed memory leak) * * removed magicavoxel_loader.h * * Revert vs2019 solution | |||
| 2021-09-03 | Update shell.html | raysan5 | |
| 2021-09-02 | Update raygui.h | Ray | |
| 2021-09-02 | REVIEWED: Glyphs | Ray | |
| 2021-09-01 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2021-09-01 | REVIEWED: Naming: length vs size | Ray | |
| 2021-09-01 | fix various memory leaks (#1969) | atticus | |
| 2021-09-01 | WARNING: BREAKING: RENAMED: Font struct variables | Ray | |
| RENAMED: GetCodepointsCount() -> GetCodepointCount() RENAMED: GetTouchPointsCount() -> GetTouchPointCount() | |||
| 2021-09-01 | REVIEWED: <name>Count for consistency | Ray | |
| Following english rules, it should be singular name before Count. | |||
| 2021-09-01 | [models] Fixed counting loop for face amount per material (#1967) | Tristan Schulz | |
| 2021-08-28 | Minor tweak | Ray | |
| 2021-08-28 | Minor format tweaks | raysan5 | |
| 2021-08-28 | Add pyraylib (#1961) | Hussein Sarea | |
| 2021-08-27 | Review dates | Ray | |
| 2021-08-27 | REVIEWED: ExportWaveAsCode() | Ray | |
| 2021-08-27 | REVIEWED: Decouple `DrawMesh()` and `DrawMeshInstanced()` #1958 | Ray | |
| 2021-08-26 | Change GetColor to take unsigned int (#1954) | Richard Smith | |
| 2021-08-26 | Add raylib.v binding (#1955) | irishgreencitrus | |
| Added raylib.v binding for Vlang | |||
| 2021-08-26 | REVIEWED: Examples compilation | Ray | |
| 2021-08-25 | REVIEWED: OpenGL 1.1 compilation issue | Ray | |
| 2021-08-25 | UPDATED: raygui to latest version -WIP- | Ray | |
| Note this new raygui version embeds ricons and `GuiTextBoxMulti()` is not working properly | |||
| 2021-08-25 | Update shaders_shapes_outline.c | Ray | |
| 2021-08-25 | Renamed some static functions for more consistent naming | Ray | |
| 2021-08-24 | Fix tcc not finding emmintrin.h (#1947) | Laurentino Luna | |
| * Fix tcc not finding emmintrin.h This allows to compile raylib with tcc with no errors. * Remove __TINYC__ check from stb_image.h This will be placed under textures.c * Move tcc check to textures.c Avoiding to change stb_image.h | |||
| 2021-08-24 | REVIEWED: Support mouse wheel on x-axis #1948 | raysan5 | |
| 2021-08-23 | Revert "Ignore generated example binaries (#1884)" (#1946) | Luiz Pestana | |
| This reverts commit 4a01139c8d87584b7d62a2c7d60b151d6be5ee9c. | |||
| 2021-08-22 | Update shaders_shapes_outline.c | Ray | |
| 2021-08-22 | Added note on GLFW custom allocators for the future | Ray | |
| 2021-08-22 | Minor tweak to avoid false error logs | Ray | |
| 2021-08-21 | REMOVED: Old function names defines | Ray | |
| As far as next raylib version will be 4.0, no backward compatibility hacks will be maintained. | |||
| 2021-08-20 | Updated raygui #1939 | Ray | |
| 2021-08-20 | add NULL check (#1925) | atticus | |
| 2021-08-16 | Remove trailing spaces | Ray | |
| 2021-08-16 | Update rlgl.h | Ray | |
