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2021-01-12Update miniaudio to v0.10.30 #1518Ray
2021-01-12REDESIGN: Compresion APIRay
Now it compresses/decompresses valid DEFLATE streams instead of zlib streams. It uses the minimal and efficient libraries: sdefl/sinfl.
2021-01-12Add commentsRay
2021-01-12Reorder functionRay
2021-01-12Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-01-12Update MakefileRay
2021-01-12Reorder typedefs in physac.h to be in header part (#1528)Dmitry Matveyev
2021-01-09rlOrtho() reverted changeRay
2021-01-07It's top-bottom not bottom-top in GL space. (#1517)Jeffery Myers
2021-01-07Add info to readme for conan dependency manager (#1516)Dan J
Co-authored-by: resttime <[email protected]>
2021-01-06Fix keyboard state change detection on RPI (#1488)badlydrawnrod
* Fix keyboard state change detection on RPI * Rework RaspberryPi evdev keyboard input. - Extract evdev keyboard handling into PollKeyboardEvents() - Move keyboard polling to main thread - Rename EventThreadSpawn() to ConfigureEvdevDevice() as it doesn't necessarily spawn threads - Remove unused code (KeyEventFifo and lastKeyPressed) * Replace tabs with 4 spaces.
2021-01-06Include SUPPORT_DATA_STORAGE flag for building with CMake (#1515)Kirottu
* Update CMakeOptions.txt * Update config.h.in
2021-01-06 Remove unused condition in 'GenerateMipmaps' function for ↵Victor Gallet
GRAPHICS_API_OPENGL_11 (#1496)
2021-01-06Review rlOrtho() to avoid return in the middle of the functionraysan5
I usually try to avoid any return in the middle of functions, I try to keep them always at the end of the functions.
2021-01-06Don't create an ortho matrix when the viewport is 0 in any axis. (#1504)Jeffery Myers
* Don't create an ortho matrix when the viewport is 0 in any axis. Not all compilers divide by 0 and return inf, some segfault. The matrix is not used by anything when minimized, so it just needs to not be called. * Better fix that always ensures the rlgl matrix is always valid * Better fix that always ensures the rlgl matrix is always valid
2021-01-03Removed a repeating allocation of memory (#1507)hristo
Resolves #1495 This line allocated some memory that was already allocated in the beginning of the function and was essentially creating a leak.
2021-01-03Update Raylib-cs bindings version (#1508)Tornike Goshadze
2021-01-02Update mappings.h in glfw using GenerateMappings.cmake (#1505)Chris
2021-01-02Update year to 2021raysan5
2021-01-02Update project.4coder (#1503)ayshvab
Fix run .cmd for win
2020-12-31Update Gforth and Factor bindings (#1500)ArnautDaniel
2020-12-31 Modify the check condition for the screen window height and width. It can't ↵Victor Gallet
be less than zero because it's an unsigned int (#1497)
2020-12-31 Avoid dereferencing a null pointer in the 'LoadMaterials' function in the ↵Victor Gallet
models module (#1498)
2020-12-31 Avoid dereferencing a null pointer in the 'LoadSounsFromWave' function if ↵Victor Gallet
the audioBuffer is null (#1499)
2020-12-30added missing constants (#1493)Artur Mustafin
Co-authored-by: funcelot <[email protected]>
2020-12-30Add a current monitor function for window mode windows. (#1492)Jeffery Myers
2020-12-30lookup the returned monitor in the list of monitors to get an index. (#1490)Jeffery Myers
2020-12-29Review rlights helper module #1489raysan5
2020-12-29Review code formattingraysan5
2020-12-29Faster version of ImageClearBackground and ImageDrawRectangleRec (#1487)Jeffery Myers
* Don't use DrawRect to clear an image, a pixel loop is an order of magnitude faster. * Update ImageDrawRectangle to be faster too.
2020-12-29Monitor utilites (#1485)hristo
* Added a new utility function to get the current monitor. Some of the other functions rely on passing on a monitor id but we only have a function for querying the count of monitors available. * Updated the comment to correctly reflect the function action
2020-12-29I noticed that toggle fullscreen always gets the primary monitor when its ↵hristo
more intuitive to use the monitor that the window is currently in. (#1486) This monitor should even probably be passed as an id instead to make it more consistent with the rest of the API but this would break existing applications so I am hesitant to change the function signature directly.
2020-12-28Review comments formatingraysan5
2020-12-28providing and example on how to apply the screen scale (as done in the ↵Matheus Duarte
virtual mouse) to the real mouse, to work with raygui (#1481)
2020-12-27Update HISTORY.mdRay
2020-12-27TSnake41/raylib-lua updated to 3.5 (#1478)Astie Teddy
[raylua v3.5a](https://github.com/TSnake41/raylib-lua/releases/tag/v3.5a) has been released
2020-12-26Update raylib-cpp to state that it targets 3.5 (#1477)Rob Loach
[raylib-cpp](https://github.com/robloach/raylib-cpp) now targets raylib 3.5.0 as of [raylib-cpp 3.5.0-alpha1](https://github.com/RobLoach/raylib-cpp/releases/tag/v3.5.0-alpha1).
2020-12-26Corrected raylib-mruby version + Updated raylua bindings! (#1476)Rabia Alhaffar
2020-12-26Again, Renamed version... (#1475)Rabia Alhaffar
Sorry for that, At least i'm correct now ;)
2020-12-26Edited version of raylib-mruby to comply with 2.5 (Renamed to 2.4-dev) (#1474)Rabia Alhaffar
2020-12-26Detected versions of some libs... (#1473)Rabia Alhaffar
2020-12-26Review DrawLineBezierQuad(), formating and aprameters orderraysan5
2020-12-26Add Quadratic Bezier drawing (#1468)Violet White
* Add quadratic bezier to shapes.c * Add DrawLineBezierQuad to header
2020-12-26Update commits since last versionRay
2020-12-26Fix use of GuiSliderBar in examples. (#1470)badlydrawnrod
2020-12-26Update BINDINGS.md (#1472)Gunko Vadim
2020-12-25Boo bindings updated to 3.5 (#1471)Rabia Alhaffar
2020-12-25Update webassembly.yml3.5.0Ray
2020-12-25Update macos.ymlRay
2020-12-25Update android.ymlRay