| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-10-14 | Fix some omissions (#3418) | Le Juez Victor | |
| Changes the return type of `InitGraphicsDevice()` from `bool` to `int`. Adds a return at the end of `InitPlatform()`. | |||
| 2023-10-14 | REVIEWED: `SetMouseCursor()` #3416 | Ray | |
| 2023-10-14 | Fix SetMouseCursor implementation for PLATFORM_WEB (#3416) | BeardedBread | |
| * Fix SetMouseCursor implementation for PLATFORM_WEB - Restrict function to only set the cursor inside the canvas * Set the CORE input mouse | |||
| 2023-10-14 | Fix raygui.c leftover from zig build (#3417) | Blue | |
| 2023-10-14 | Fix screen size check in `InitPlatform()` (#3415) | Le Juez Victor | |
| 2023-10-14 | Implement SetMouseCursor for PLATFORM_WEB (#3414) | BeardedBread | |
| 2023-10-14 | Make sure CORE.Window.ready is set | Ray | |
| 2023-10-14 | WARNING: REDESIGN: `InitPlatform()` to initialize all platform data #3313 | Ray | |
| `InitGraphicsDevice()` could be confusing because the function actually initialized many things: window, graphics, inputs, callbacks, timming, storage... restructured it. | |||
| 2023-10-14 | tweaks | Ray | |
| 2023-10-14 | Minor tweaks | Ray | |
| 2023-10-13 | Add Raylib.lean to BINDINGS.md (#3409) | Daniil Kisel | |
| 2023-10-13 | fix zig syntax errors in examples, and make it install executables correctly ↵ | Purple4pur | |
| (#3395) | |||
| 2023-10-13 | Fix `UpdateSound` parameter name (#3405) | Daniil Kisel | |
| 2023-10-13 | Normalize `gestureEvent.position` coordinates (#3406) | Le Juez Victor | |
| Fixed the fact that coordinates were not normalized on Android, preventing detection of `GESTURE_DOUBLE_TAP` | |||
| 2023-10-13 | Fix `android`, `drm` compilation issue on `InitWindow` (#3407) | ubkp | |
| * Fix drm compilation issue on InitWindow * Fix android compilation issue on InitWindow | |||
| 2023-10-13 | Ported to stb_image_resize2.h (#3403) | Babak | |
| 2023-10-13 | Fix `GetMouseDelta()` issue for Android (#3404) | Le Juez Victor | |
| 2023-10-13 | Moved some platforms functions to generic `rcore` #3313 | Ray | |
| Reviewed `InitWindow()` to clearly note platform specific code | |||
| 2023-10-11 | REVIEWED: `TextFormat()`, added "..." for truncation #3366 | Ray | |
| It seems more standard than [TRUN] | |||
| 2023-10-11 | Fix windowMin/Max to screenMin/Max for android, drm, template (#3400) | ubkp | |
| 2023-10-11 | REVIEWED: #3399, Fix #3366 | Ray | |
| 2023-10-11 | [rtext] TextFormat() warn user if buffer overflow occured. (#3399) | Murlocohol | |
| * [rtext] TextFormat now alerts user to truncation. * Update rtext.c * Update rcore.c * Update rtext.c | |||
| 2023-10-11 | Reorganized some functions, `WaitTime()` is common to all platforms | Ray | |
| 2023-10-11 | Reordered one function | Ray | |
| 2023-10-11 | REVIEWED: Mouse and Touch functions generic to all platforms #3313 | Ray | |
| 2023-10-11 | Added gamepad functions as generic for all platforms | Ray | |
| 2023-10-11 | RENAMED: `rcore_custom` to `rcore_template` | Ray | |
| 2023-10-11 | Split drm update input (#3397) | MichaelFiber | |
| * Update `PLATFORM_DRM` implementation of `GetGamepadAxisCount` * Update * Update `PLATFORM_DRM` implementation of `GetGamepadName` * Add example to test gamepad info functions Fix typo * Update new gamepad info example * Move axis count update out of GamepadThread - race condition * Remove pointless if statement | |||
| 2023-10-10 | Added comments and review some functions #3313 | Ray | |
| 2023-10-10 | Added some comments and tweaks #3313 | Ray | |
| 2023-10-10 | Update rtextures.c | Ray | |
| 2023-10-10 | REVIEWED: Fix #3387 | Ray | |
| 2023-10-10 | [raymath] Hotfix for Vector2Angle() and Vector2LineAngle() (#3396) | Murlocohol | |
| * Hotfix for Vector2LineAngle(), should probably be reviewed along with the rest of raylib angle functions to determine what coordinate system we want. * Hotfix for Vector2LineAngle(), should probably be reviewed along with the rest of raylib angle functions to determine what coordinate system we want. * [raymath] Hotfix for Vector2Angle and corresponding example * [raymath] Hotfix for Vector2Angle and corresponding example --------- Co-authored-by: Ray <[email protected]> | |||
| 2023-10-10 | Hotfix for Vector2LineAngle(), should probably be reviewed along with the ↵ | Murlocohol | |
| rest of raylib angle functions to determine what coordinate system we want. (#3394) | |||
| 2023-10-10 | Revert "Update zig build system to zig version 0.11.0 (#3393)" | Ray | |
| This reverts commit 540ad9944205235cd9ccbd716c5a667daf929616. | |||
| 2023-10-09 | Update zig build system to zig version 0.11.0 (#3393) | Purple4pur | |
| * update build.zig for zig 0.11.0 * fix build.zig in examples to install executable correctly * discard build.zig, only use src/build.zig, to avoid annoying zig-out path problem * update zig version note | |||
| 2023-10-09 | REVIEWED: Libs include order | Ray | |
| 2023-10-09 | Update raudio.c | Ray | |
| 2023-10-09 | Format tweaks | Ray | |
| 2023-10-09 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2023-10-09 | Avoid references to `PLATFORM_` flags #3313 | Ray | |
| 2023-10-09 | Update rcore.c (#3326) | SuperUserNameMan | |
| 2023-10-09 | Update rmodels.c | Ray | |
| 2023-10-09 | Ensure m3d faces in non-decreasing materialid sequence (#3385) | Dennis E. Hamilton | |
| This modification replaces the expensive qsort protection with an insertion sort that is near-instantaneous in the expected ordered case. | |||
| 2023-10-09 | Call nsvgDeleteRasterizer() on created rasterizer (#3392) | Masoud Naservand | |
| the `NSVGrasterizer *rast` needs to be passed to nsvgDeleteRasterizer() when we are done with it. | |||
| 2023-10-09 | ADDED: Custom platform template! #3313 | Ray | |
| 2023-10-09 | REVIEWED: Reorganize functions | Ray | |
| `TakeScreenshot()` moved to `rcore.c` | |||
| 2023-10-09 | REVIEWED: `WaitTime()`, added validation #3377 | Ray | |
| 2023-10-09 | REVIEWED: `SetupViewport()` macOS #3313 | Ray | |
| 2023-10-09 | REVIEWED: Some warnings #3313 | Ray | |
