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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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path:
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examples
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models
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models_mesh_picking.c
Age
Commit message (
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Author
2022-08-02
Remove unneeded comment
Ray
2022-07-20
REVIEWED: examples descriptions
Ray
2022-06-21
Added new comment to examples
Ray
2022-03-30
WARNING: BREAKING: REMOVED: `GetRayCollisionModel()` #2405
Ray
2021-10-12
Reviewed models examples paths
raysan5
2021-10-03
Minor format tweaks
Ray
2021-06-03
Update models_mesh_picking.c
Ray
2021-06-03
Review code formatting
Ray
2021-06-03
Better collisions (#1803)
Crydsch
2021-05-31
WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781
Ray
2021-05-20
WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()
Ray
2021-03-23
[Examples] Warning fixes (pt 1) (#1668)
Jeffery Myers
2021-03-19
WARNING: BREAKING: RENAMED: camera.type to camera.projection
Ray
2021-03-14
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Ray
2020-08-16
RENAMED: FormatText() -> TextFormat()
raysan5
2019-08-07
WARNING: Redesigned structs
Ray
2019-05-22
Comment tweaks
Ray
2019-05-20
Review ALL examples
Ray
2019-03-29
Review models examples
Ray
2018-12-18
Reviewed some examples to work on RPI
Ray
2018-07-30
make sure that the constant is of float type, not double
Ethan Trịnh
2018-07-30
fix problem when compiling with MSVC 2017, built-in CMake: C2177 constant too...
Ethan Trịnh
2018-06-30
Reviewed models and examples
Ray
2018-05-11
Reviewed examples
Ray
2018-05-04
Renamed some functions
Ray San
2018-04-07
Fix mesh picking example
lumaio teon
2018-02-26
Renamed CalculateBoundingBox() to MeshBoundingBox()
Ray
2017-10-14
Corrected issues on examples
raysan5
2017-07-21
Adapt to new materials system
raysan5
2017-05-16
Some reviews for RPI
Ray
2017-04-16
Working on examples...
raysan5