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:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
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log
tree
commit
diff
homepage
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path:
root
/
examples
/
shaders
/
shaders_custom_uniform.c
Age
Commit message (
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Author
2023-11-08
REVIEWED: Added new examples to VS2022 solution
Ray
2023-09-07
Remove PLATFORM_RPI (#3232)
MichaelFiber
2023-02-14
REVIEWED: Camera redesign PR
Ray
2023-02-14
WIP rcamera redesign vector (#2563)
Crydsch Cube
2023-01-01
Update year to 2023
Ray
2022-08-02
Remove unneeded comment
Ray
2022-07-20
REVIEWED: examples descriptions
Ray
2022-06-21
Added new comment to examples
Ray
2021-06-23
Review BeginTextureMode() usage
Ray
2021-04-25
Fixes for 64 bit typecast warnings (#1733)
Jeffery Myers
2021-03-19
RENAMED: camera.type -> camera.projection
Ray
2021-03-14
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Ray
2020-08-16
RENAMED: FormatText() -> TextFormat()
raysan5
2019-05-20
Review ALL examples
Ray
2019-03-29
Review models examples
Ray
2019-01-10
WARNING: Redesigned SetShaderValue()
Ray
2018-12-18
Reviewed some examples to work on RPI
Ray
2018-11-19
Review RenderTexture drawing usage
Ray
2018-06-30
Reviewed models and examples
Ray
2018-05-04
Renamed some functions
Ray San
2018-04-11
Review camera definition on examples
Ray San
2017-07-21
Adapt to new materials system
raysan5
2017-04-04
Reorganize examples folder
Ray