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AgeCommit message (Collapse)Author
2024-01-02Update copyright to 2024Ray
2023-09-07Remove PLATFORM_RPI (#3232)MichaelFiber
* Remove PLATFORM_RPI * remove build artifacts --------- Co-authored-by: MichaelFiber <[email protected]> Co-authored-by: Ray <[email protected]>
2023-02-15Make the oribital camera work like it used to (it is not just a copy of ↵Jeffery Myers
third person) (#2926)
2023-02-14REVIEWED: Camera redesign PRRay
2023-02-14WIP rcamera redesign vector (#2563)Crydsch Cube
* core functionality CAMERA_FREE * fix example * add remaining camera modes * add view bobbing * view bobbing * catch curser in SetCameraMode * adjust examples * fix compilation on linux * fix example text_draw_3d * actually fix text_draw_3d * Updated camera API * Improve Vector3RotateByAxisAngle() function * remove camera.mode dependency from low-level functions * remove camera.mode from struct * fixes after rebase * adjust examples for new UpdateCamera function * adjust example models_loading_m3d --------- Co-authored-by: Ray <[email protected]>
2023-01-01Update year to 2023Ray
2022-07-20REVIEWED: examples descriptionsRay
2022-07-04REVIEWED: `DrawMesh()` #2511Ray
Disable color vertex attribute if not provided by mesh
2022-06-21REVIEWED: example: shaders_mesh_instancingRay
Simplified example
2022-04-04[Examples] Free Allocated Matrices. (#2425)Anilforextra
2021-10-25Fix VC warnings for examples (#2085)Jeffery Myers
2021-04-23Update shaders_mesh_instancing.cRay
2021-04-22Remove trail spacesRay
2021-03-31REVIEWED: DrawMeshInstanced() matrix computationsraysan5
Simplified some parts and reviewed for a correct computation of matrices, considering stereo render view/projection per eye transformations
2021-03-31RENAMED: example: shaders_mesh_instancingraysan5
shaders_rlgl_mesh_instanced -> shaders_mesh_instancing