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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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examples
Age
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Author
2023-03-12
REVIEWED: `UpdateCameraPro()` to use `Vector3`
Ray
2023-03-12
ADDED: `UpdateCameraPro()` -Experimental-
Ray
2023-03-07
WARNING: REMOVED: Multichannel audio support API
Ray
2023-03-06
Remove trailing spaces
Ray
2023-03-05
Support QOA audio file format by default
Ray
2023-03-03
REVIEWED: `core_drop_files` #2943
Ray
2023-02-20
Added mixed audio processor (#2929)
hkc
2023-02-15
REPLACE: TABS by 4 spaces
Ray
2023-02-15
Make the oribital camera work like it used to (it is not just a copy of third...
Jeffery Myers
2023-02-14
ADDED: Example project to VS
Ray
2023-02-14
ADDED: Example project to VS2022 solution
Ray
2023-02-14
REVIEWED: Camera redesign PR
Ray
2023-02-14
WIP rcamera redesign vector (#2563)
Crydsch Cube
2023-02-11
Added raymarch example and thumbnail for write depth (#2919)
BugraAlptekinSari
2023-02-06
zig build: do not use deprecated functions (#2913)
star-tek-mb
2023-02-05
update zig build to latest master (#2910)
star-tek-mb
2023-02-01
Update core_input_gamepad.c (#2903)
Antonis Geralis
2023-02-01
Add WASM support for Zig build (#2901)
Nikolas
2023-01-27
Fix warnings and bad project settings for 4.5 release (#2894)
Jeffery Myers
2023-01-20
Correct the set paths in bat files in examples/ (#2870)
Masoud Naservand
2023-01-14
Fixed bug : touches become sticky (#2857)
Ghost
2023-01-10
OpenGLES 2.0 support on PLATFORM_DESKTOP (#2840)
Go Watanabe
2023-01-02
Update models_loading_gltf.c
Ray
2023-01-02
Update models_loading_gltf.c
Ray
2023-01-02
REVIEWED: GLTF animations support #2844
Ray
2023-01-02
[models] Add GLTF animation support (#2844)
Charles
2023-01-02
Use explicit atomics (#2849)
Antonis Geralis
2023-01-01
Update year to 2023
Ray
2023-01-01
REVIEWED: `shaders_write_depth` example
Ray
2023-01-01
[example] Writing into the depth buffer (#2836)
BugraAlptekinSari
2023-01-01
Update year to 2023
Ray
2023-01-01
Update year to 2023
Ray
2022-12-31
core_loading_thread example join thread on completion (#2845)
Antonis Geralis
2022-12-13
Update Makefile
Ray
2022-12-04
REVIEWED: Example: `textures_textured_curve`
Ray
2022-12-03
Add a textured curve example (#2821)
Jeffery Myers
2022-12-02
Update Makefile
Ray
2022-11-22
Rename lighting_instanced shader (glsl100) to lighting_instancing (#2805)
gtrxAC
2022-11-15
Avoid using `DrawCubeTexture()`
Ray
2022-11-15
WARNING: REMOVED: `DrawCubeTexture()`, `DrawCubeTextureRec()`
Ray
2022-11-10
WARNING: REMOVED: `DrawTextureTiled()`
Ray
2022-11-10
WARNING: REMOVED: `DrawTexturePoly()`
Ray
2022-11-08
removing typo (#2790)
Dor Shapira
2022-11-02
Fix examples/build.zig for the latest Zig version (#2786)
Roman Akberov
2022-10-30
Fix Android x86 Architecture name (#2783)
IsaacTCB
2022-10-26
Improved billboards example, highlighting rotation and draw order (#2779)
nobytesgiven
2022-10-26
fixing typo (#2781)
Dor Shapira
2022-10-26
fixed blur issue on opaque pictures & added example (#2775)
nobytesgiven
2022-10-25
Review -s
Ray
2022-10-24
Update Makefile
Ray
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