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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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examples
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Author
2021-06-10
Added missing null terminator (#1820)
Francisco Javier Andrés Casas Barrientos
2021-06-03
WARNING: BREAKING: Consistency renamings
Ray
2021-06-03
Update models_material_pbr.c
Ray
2021-06-03
Update models_mesh_picking.c
Ray
2021-06-03
Review code formatting
Ray
2021-06-03
Better collisions (#1803)
Crydsch
2021-06-03
Reviewed example: core_split_screen
Ray
2021-06-03
Add a split screen example showing render texture use and multiple cameras. (...
Jeffery Myers
2021-05-31
Update Makefile
Ray
2021-05-31
Update Makefile
Ray
2021-05-31
Update models_loading.c
Ray
2021-05-31
Update text_draw_3d.c
Ray
2021-05-31
Update core_3d_picking.c
Ray
2021-05-31
WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781
Ray
2021-05-26
Implement vertex color attribute for GLTF and IQM (#1790)
Hristo Stamenov
2021-05-26
REVIEWED: models_skybox #1792 #1778
Ray
2021-05-22
Remove headers from shaders
Ray
2021-05-20
WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()
Ray
2021-05-20
Update VS2019 project: rlgl_standalone
Ray
2021-05-14
Hotfix for smooth pixel-perfect camera example [core_2d_camera_smooth_pixelpe...
Gianni Alessandroni
2021-05-10
Added smooth pixel-perfect camera example + Small typo fix in examples_templa...
Gianni Alessandroni
2021-05-10
Add RenderPolyLinesEx routine (#1758)
Lambert Wang
2021-05-08
Added support for additional mouse buttons (#1753)
Lambert Wang
2021-05-07
REVIEWED: raudio_standalone #1752
Ray
2021-05-04
Update raylib version
Ray
2021-04-26
Generate a mesh in client code. (#1735)
Jeffery Myers
2021-04-25
Fixes for 64 bit typecast warnings (#1733)
Jeffery Myers
2021-04-23
Update README.md
Ray
2021-04-23
Update shaders_mesh_instancing.c
Ray
2021-04-22
Remove trail spaces
Ray
2021-04-22
Added screenshots
Ray
2021-04-22
Update README.md
Ray
2021-04-21
Reviewed templates Makefiles
Ray
2021-04-19
[examples] Added an example for raylib OpenGL interop (#1726)
Stephan Soller
2021-04-19
Added zoom independent sharp edges to the SDF text example. (#1727)
Stephan Soller
2021-04-16
Fix old directories used and windows/linux portability (#1722)
noloop
2021-04-14
Update Makefile
Ray
2021-04-07
Update core_vr_simulator.c
Ray
2021-04-07
Update core_vr_simulator.c
Ray
2021-04-07
Update shaders_julia_set.c
Ray
2021-04-07
Update core_vr_simulator.c
Ray
2021-04-06
REDESIGNED: Vr stereo mode
Ray
2021-04-06
Reviewed Vr stereo
Ray
2021-04-06
REDESIGNED: Vr stereo rendering
Ray
2021-04-06
Minimum number of segments in circle sector functions changed from hard-coded...
frithrah
2021-04-02
Reviewed skybox and pbr examples
raysan5
2021-04-02
Reviewed examples
raysan5
2021-04-02
REDESIGN: Move GenTexture*() functions to PBR example #721
raysan5
2021-04-01
Update core_input_gamepad.c
raysan5
2021-03-31
ADDED: Support model normal matrix location #1691
raysan5
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