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path: root/src/platforms/rcore_desktop_glfw.c
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2024-07-16Adding GetKeyName(int key) (WIP) (#4161)MrScautHD
2024-07-09`WindowSizeCallback()` should not try to handle DPI since already managed by ↵SuperUserNameMan
GLFW (#4143) If `FLAG_WINDOW_HIGHDPI` is set, `InitPlatform()` will aks GLFW to handle resize window content area based on the monitor content scale using : ` glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); ` So `WindowSizeCallback()` does not have to handle it a second time.
2024-07-08Minor tweaksRay
2024-07-08Add workaround for NetBSD (#4139)NishiOwO
2024-07-01WARNING: BREAKING: Renamed `PLATFORM_DESKTOP` to `PLATFORM_DESKTOP_GLFW`Ray
This could potentially be a breaking change, for consistency, now every possible desktop backend has the proper name assigned: GLFW, SDL, RGFW raylib build system has been reviewed to fallback to `PLATFORM_DESKTOP_GLFW` by default when `PLATFORM_DESKTOP` defined