| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-07-16 | Adding GetKeyName(int key) (WIP) (#4161) | MrScautHD | |
| 2024-06-30 | REVIEWED: Formatting, follow raylib coding conventions | Ray | |
| 2024-06-30 | REVIEWED: Formatting, follow raylib coding conventions | Ray | |
| 2024-05-07 | Implementing GetMonitorWidth/Height for DRM (#3956) | gabriel-marques | |
| * Implementing GetMonitorWidth/Height and GetMonitorPhysicalWidth/Height for drm Added implementation for DRM for functions : - GetMonitorWidth() - GetMonitorHeight() - GetMonitorPhysicalWidth() - GetMonitorPhysicalHeight() - GetMonnitorName() These functions take an argument but only the value 0 is accepted. This is because the DRM platform implementation manages only one screen for now * Refactor "GetMonitor" properties for DRM Platform Refactored GetMonitorHeight, GetMonitorWidth, GetMonitorPhysicalHeight, GetMonitorPhysicalWidth and GetMonitorName to accept only argument "0" as more than one screen is not supported in DRM platform. | |||
| 2024-03-29 | Fixing gamepad buttons not working in drm backend (#3888) | MrMugame | |
| * Fixing gamepad buttons in drm backend * Remove trailing spaces * Axis enumeration now works properly | |||
| 2024-03-28 | Update rcore_drm.c | Ray | |
| 2024-03-28 | Organizing the drm backend to only use one api to allow for more devices (#3879) | MrMugame | |
| * Updating rcore_drm.c to only use one api for input * Change RPI log prefix to DRM * Remove relative checking which is not supported currently * Loop should continue on invalid event in drm backend * Fixed and cleaned up PollKeyboardEvents() in drm backend | |||
| 2024-02-24 | Gamepad rumble support with SDL2 (#3819) | GideonSerf | |
| * Added gamepad rumble to rcore_desktop.c and rcore_desktop_sdl.c Still need to add to the rest of the platforms. * Add SetGamepadVibration warnings to unimplemented platforms. * Added MAX_GAMEPAD_VIBRATION_TIME The rumble in SDL2 will continue for MAX_GAMEPAD_VIBRATION_TIME unless the user cancels it with a call to SetGamepadVibration(0.0f,0.0f,0.0f) * Cast float duration value to Uint 32 * Changed defines from int to float and fixed typo --------- Co-authored-by: Gideon Serfontein <[email protected]> | |||
| 2024-01-02 | Update copyright to 2024 | Ray | |
| 2023-12-19 | Don't use a separate thread when polling for gamepad events on DRM platforms ↵ | Cinghy Creations | |
| (#3641) | |||
| 2023-12-11 | Optimize gesture handling for PLATFORM_DRM (#3616) | ubkp | |
| 2023-12-07 | [rcore] Fix `IsMouseButtonUp()` for `PLATFORM_WEB` and `PLATFORM_DRM` (#3611) | ubkp | |
| * Fix IsMouseButtonUp() for PLATFORM_WEB * Fix IsMouseButtonUp() for PLATFORM_DRM | |||
| 2023-12-01 | Remove a duplicated loop for PLATFORM_DRM (#3590) | ubkp | |
| 2023-11-30 | Fix IsKeyPressedRepeat() for PLATFORM_DRM direct input (#3583) | ubkp | |
| 2023-11-28 | Fix typos in src/platforms/rcore_*.c (#3581) | RadsammyT | |
| 2023-11-07 | Fix absRange for PLATFORM_DRM (#3517) | ubkp | |
| 2023-11-07 | Fix mouse/touch/gestures for PLATFORM_DRM (#3515) | ubkp | |
| 2023-11-02 | Comments tweaks | Ray | |
| 2023-11-02 | Partial fix the gesture system for DRM (#3502) | ubkp | |
| 2023-11-01 | Moves keymapUS[] and fixes GetCharPressed for DRM (#3498) | ubkp | |
| 2023-10-31 | Comments tweaks | Ray | |
| 2023-10-31 | Fix relative mouse mode for DRM (#3492) | ubkp | |
| 2023-10-29 | Fix drm hang up on exit and mouse input issues (#3484) | ubkp | |
| 2023-10-26 | Remove trail spaces | Ray | |
| 2023-10-23 | REVIEWED: `InitPlatform()` organization and code-gardening | Ray | |
| 2023-10-19 | REVIEWED: Issue with functions definitions | Ray | |
| 2023-10-19 | REVIEWED: Issue with symbols exposure | Ray | |
| 2023-10-19 | REDESIGNED: Move platforms to separate directory #3313 | Ray | |
